Skip to main content

IUnitStatusSetter_ValueParam

Trait IUnitStatusSetter_ValueParam 

Source
pub trait IUnitStatusSetter_ValueParam: IObject {
Show 18 methods // Provided methods fn m_setter(self) -> UnitStatusSetter { ... } fn set_m_setter(self, value: UnitStatusSetter) { ... } fn m_root(self) -> GameObject { ... } fn set_m_root(self, value: GameObject) { ... } fn m_title(self) -> TextMeshProUGUI { ... } fn set_m_title(self, value: TextMeshProUGUI) { ... } fn m_value(self) -> TextMeshProUGUI { ... } fn set_m_value(self, value: TextMeshProUGUI) { ... } fn m_up_arrow(self) -> Image { ... } fn set_m_up_arrow(self, value: Image) { ... } fn m_god_up_balloon(self) -> GameObject { ... } fn set_m_god_up_balloon(self, value: GameObject) { ... } fn m_balloon_image(self) -> Image { ... } fn set_m_balloon_image(self, value: Image) { ... } fn m_god_up_value(self) -> TextMeshProUGUI { ... } fn set_m_god_up_value(self, value: TextMeshProUGUI) { ... } fn m_god_buff_image(self) -> Image { ... } fn set_m_god_buff_image(self, value: Image) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§