pub trait IVersusSequence_VersusSequenceBase_1<T0: ClassIdentity>: ISingletonProcInst_1<T0> {
Show 36 methods
// Provided methods
fn m_is_started_casual(self) -> bool { ... }
fn set_m_is_started_casual(self, value: bool) { ... }
fn m_search_casual_results(self) -> List_1<VersusServerCasualMetaData> { ... }
fn set_m_search_casual_results(
self,
value: List_1<VersusServerCasualMetaData>,
) { ... }
fn m_search_friend_casual_results(
self,
) -> List_1<VersusServerCasualMetaData> { ... }
fn set_m_search_friend_casual_results(
self,
value: List_1<VersusServerCasualMetaData>,
) { ... }
fn m_profile_casual_results(self) -> NexVersus_TargetSlotList { ... }
fn set_m_profile_casual_results(self, value: NexVersus_TargetSlotList) { ... }
fn m_is_started_ranked(self) -> bool { ... }
fn set_m_is_started_ranked(self, value: bool) { ... }
fn m_search_ranked_results(self) -> List_1<VersusServerRankedMetaData> { ... }
fn set_m_search_ranked_results(
self,
value: List_1<VersusServerRankedMetaData>,
) { ... }
fn m_search_friend_ranked_results(
self,
) -> List_1<VersusServerRankedMetaData> { ... }
fn set_m_search_friend_ranked_results(
self,
value: List_1<VersusServerRankedMetaData>,
) { ... }
fn m_profile_ranked_results(self) -> NexVersus_TargetSlotList { ... }
fn set_m_profile_ranked_results(self, value: NexVersus_TargetSlotList) { ... }
fn m_my_edit_data_id(self) -> u64 { ... }
fn set_m_my_edit_data_id(self, value: u64) { ... }
fn m_is_reported(self) -> bool { ... }
fn set_m_is_reported(self, value: bool) { ... }
fn m_is_show_reported_window(self) -> bool { ... }
fn set_m_is_show_reported_window(self, value: bool) { ... }
fn m_selected_replay_meta_data(self) -> VersusServerReplayMetaData { ... }
fn set_m_selected_replay_meta_data(self, value: VersusServerReplayMetaData) { ... }
fn m_replay_result(self) -> Versus_MapResult { ... }
fn set_m_replay_result(self, value: Versus_MapResult) { ... }
fn m_bg(self) -> MenuBg { ... }
fn set_m_bg(self, value: MenuBg) { ... }
fn m_my_info(self) -> VersusMyInfoContent { ... }
fn set_m_my_info(self, value: VersusMyInfoContent) { ... }
fn m_is_initialized(self) -> bool { ... }
fn set_m_is_initialized(self, value: bool) { ... }
fn m_target_data_code(self) -> Il2CppString { ... }
fn set_m_target_data_code(self, value: Il2CppString) { ... }
fn m_profile_target(self) -> ProfileCard { ... }
fn set_m_profile_target(self, value: ProfileCard) { ... }
}Provided Methods§
fn m_is_started_casual(self) -> bool
fn set_m_is_started_casual(self, value: bool)
fn m_search_casual_results(self) -> List_1<VersusServerCasualMetaData>
fn set_m_search_casual_results(self, value: List_1<VersusServerCasualMetaData>)
fn m_search_friend_casual_results(self) -> List_1<VersusServerCasualMetaData>
fn set_m_search_friend_casual_results( self, value: List_1<VersusServerCasualMetaData>, )
fn m_profile_casual_results(self) -> NexVersus_TargetSlotList
fn set_m_profile_casual_results(self, value: NexVersus_TargetSlotList)
fn m_is_started_ranked(self) -> bool
fn set_m_is_started_ranked(self, value: bool)
fn m_search_ranked_results(self) -> List_1<VersusServerRankedMetaData>
fn set_m_search_ranked_results(self, value: List_1<VersusServerRankedMetaData>)
fn m_search_friend_ranked_results(self) -> List_1<VersusServerRankedMetaData>
fn set_m_search_friend_ranked_results( self, value: List_1<VersusServerRankedMetaData>, )
fn m_profile_ranked_results(self) -> NexVersus_TargetSlotList
fn set_m_profile_ranked_results(self, value: NexVersus_TargetSlotList)
fn m_my_edit_data_id(self) -> u64
fn set_m_my_edit_data_id(self, value: u64)
fn m_is_reported(self) -> bool
fn set_m_is_reported(self, value: bool)
fn m_is_show_reported_window(self) -> bool
fn set_m_is_show_reported_window(self, value: bool)
fn m_selected_replay_meta_data(self) -> VersusServerReplayMetaData
fn set_m_selected_replay_meta_data(self, value: VersusServerReplayMetaData)
fn m_replay_result(self) -> Versus_MapResult
fn set_m_replay_result(self, value: Versus_MapResult)
fn m_bg(self) -> MenuBg
fn set_m_bg(self, value: MenuBg)
fn m_my_info(self) -> VersusMyInfoContent
fn set_m_my_info(self, value: VersusMyInfoContent)
fn m_is_initialized(self) -> bool
fn set_m_is_initialized(self, value: bool)
fn m_target_data_code(self) -> Il2CppString
fn set_m_target_data_code(self, value: Il2CppString)
fn m_profile_target(self) -> ProfileCard
fn set_m_profile_target(self, value: ProfileCard)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.