pub trait IActionTransformMethods: IActionTransform {
// Provided methods
fn get_name(self) -> Il2CppString { ... }
fn ctor(self, do_player: impl Into<bool>, do_enemy: impl Into<bool>) { ... }
fn on_update(self) { ... }
fn dispose(self) { ... }
fn transform(self) -> IEnumerator { ... }
}Provided Methods§
Sourcefn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_Name() overload
Sourcefn ctor(self, do_player: impl Into<bool>, do_enemy: impl Into<bool>)
fn ctor(self, do_player: impl Into<bool>, do_enemy: impl Into<bool>)
.ctor(bool, bool) overload
Sourcefn transform(self) -> IEnumerator
fn transform(self) -> IEnumerator
Transform() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IActionTransform> IActionTransformMethods for __T
Available on crate feature
combat-actiontransform only.