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ITrailTrackMethods

Trait ITrailTrackMethods 

Source
pub trait ITrailTrackMethods: ITrailTrack {
    // Provided methods
    fn add(
        self,
        time: impl Into<f32>,
        root: impl Into<Vector3>,
        tip: impl Into<Vector3>,
    ) { ... }
    fn evaluate(self, time: impl Into<f32>) -> (Vector3, Vector3) { ... }
    fn optimize(self, eps: impl Into<f32>) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

Source

fn add( self, time: impl Into<f32>, root: impl Into<Vector3>, tip: impl Into<Vector3>, )

Add(f32, crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3) overload

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fn evaluate(self, time: impl Into<f32>) -> (Vector3, Vector3)

Evaluate(f32, *mutcrate::unity_engine::vector3::Vector3, *mutcrate::unity_engine::vector3::Vector3) overload

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fn optimize(self, eps: impl Into<f32>)

Optimize(f32) overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: ITrailTrack> ITrailTrackMethods for __T

Available on crate feature combat-trailtrack only.