pub trait IVCamShaker: SystemObject {
// Provided methods
fn m_setting(self) -> CameraPositionData_CameraShakeSettings { ... }
fn set_m_setting(self, value: CameraPositionData_CameraShakeSettings) { ... }
fn m_shake_type(self) -> VCamShaker_ShakeType { ... }
fn set_m_shake_type(self, value: VCamShaker_ShakeType) { ... }
fn m_life(self) -> i32 { ... }
fn set_m_life(self, value: i32) { ... }
fn m_magnitude(self) -> f32 { ... }
fn set_m_magnitude(self, value: f32) { ... }
}Provided Methods§
fn m_setting(self) -> CameraPositionData_CameraShakeSettings
fn set_m_setting(self, value: CameraPositionData_CameraShakeSettings)
fn m_shake_type(self) -> VCamShaker_ShakeType
fn set_m_shake_type(self, value: VCamShaker_ShakeType)
fn m_life(self) -> i32
fn set_m_life(self, value: i32)
fn m_magnitude(self) -> f32
fn set_m_magnitude(self, value: f32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.