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GameVariableManager

Struct GameVariableManager 

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pub struct GameVariableManager;

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impl GameVariableManager

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pub fn get_bool(key: impl Into<Il2CppString>) -> bool

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pub fn set_bool(key: impl Into<Il2CppString>, value: bool)

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pub fn get_number(key: impl Into<Il2CppString>) -> i32

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pub fn set_number(key: impl Into<Il2CppString>, value: i32)

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pub fn get_string(key: impl Into<Il2CppString>) -> Il2CppString

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pub fn set_string(key: impl Into<Il2CppString>, value: impl Into<Il2CppString>)

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pub fn make_entry(key: impl Into<Il2CppString>, num: i32) -> bool

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pub fn make_entry_norewind(key: impl Into<Il2CppString>, num: i32) -> bool

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pub fn is_exist(key: impl Into<Il2CppString>) -> bool

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pub fn is_string(key: impl Into<Il2CppString>) -> bool

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pub fn remove(key: impl Into<Il2CppString>) -> bool

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pub fn find_starts_with(prefix: impl Into<Il2CppString>) -> List_1<Il2CppString>

Auto Trait Implementations§

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impl Freeze for GameVariableManager

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impl RefUnwindSafe for GameVariableManager

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impl Send for GameVariableManager

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impl Sync for GameVariableManager

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impl Unpin for GameVariableManager

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impl UnwindSafe for GameVariableManager

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.