pub trait IEventFacade: IObject {
// Provided methods
fn m_add_callback(
self,
) -> Func_4<Object, ScriptExecutionContext, CallbackArguments, DynValue> { ... }
fn set_m_add_callback(
self,
value: Func_4<Object, ScriptExecutionContext, CallbackArguments, DynValue>,
) { ... }
fn m_remove_callback(
self,
) -> Func_4<Object, ScriptExecutionContext, CallbackArguments, DynValue> { ... }
fn set_m_remove_callback(
self,
value: Func_4<Object, ScriptExecutionContext, CallbackArguments, DynValue>,
) { ... }
fn m_object(self) -> IlInstance { ... }
fn set_m_object(self, value: IlInstance) { ... }
}Provided Methods§
fn m_add_callback( self, ) -> Func_4<Object, ScriptExecutionContext, CallbackArguments, DynValue>
fn set_m_add_callback( self, value: Func_4<Object, ScriptExecutionContext, CallbackArguments, DynValue>, )
fn m_remove_callback( self, ) -> Func_4<Object, ScriptExecutionContext, CallbackArguments, DynValue>
fn set_m_remove_callback( self, value: Func_4<Object, ScriptExecutionContext, CallbackArguments, DynValue>, )
fn m_object(self) -> IlInstance
fn set_m_object(self, value: IlInstance)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.