pub trait IAkGameObjPositionOffsetData: IObject {
// Provided methods
fn keep_me(self) -> bool { ... }
fn set_keep_me(self, value: bool) { ... }
fn position_offset(self) -> Vector3 { ... }
fn set_position_offset(self, value: Vector3) { ... }
}Provided Methods§
fn keep_me(self) -> bool
fn set_keep_me(self, value: bool)
fn position_offset(self) -> Vector3
fn set_position_offset(self, value: Vector3)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.