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IAkSpatialAudioInitSettingsMethods

Trait IAkSpatialAudioInitSettingsMethods 

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pub trait IAkSpatialAudioInitSettingsMethods: IAkSpatialAudioInitSettings {
Show 27 methods // Provided methods fn ctor(self, c_ptr: impl Into<IntPtr>, c_memory_own: impl Into<bool>) { ... } fn set_c_ptr(self, c_ptr: impl Into<IntPtr>) { ... } fn finalize(self) { ... } fn dispose(self) { ... } fn ctor_2(self) { ... } fn set_u_max_sound_propagation_depth(self, value: impl Into<u32>) { ... } fn get_u_max_sound_propagation_depth(self) -> u32 { ... } fn set_u_diffraction_flags(self, value: impl Into<u32>) { ... } fn get_u_diffraction_flags(self) -> u32 { ... } fn set_f_diffraction_shadow_atten_factor(self, value: impl Into<f32>) { ... } fn get_f_diffraction_shadow_atten_factor(self) -> f32 { ... } fn set_f_diffraction_shadow_degrees(self, value: impl Into<f32>) { ... } fn get_f_diffraction_shadow_degrees(self) -> f32 { ... } fn set_f_movement_threshold(self, value: impl Into<f32>) { ... } fn get_f_movement_threshold(self) -> f32 { ... } fn set_u_number_of_primary_rays(self, value: impl Into<u32>) { ... } fn get_u_number_of_primary_rays(self) -> u32 { ... } fn set_u_max_reflection_order(self, value: impl Into<u32>) { ... } fn get_u_max_reflection_order(self) -> u32 { ... } fn set_f_max_path_length(self, value: impl Into<f32>) { ... } fn get_f_max_path_length(self) -> f32 { ... } fn set_b_enable_diffraction_on_reflection(self, value: impl Into<bool>) { ... } fn get_b_enable_diffraction_on_reflection(self) -> bool { ... } fn set_b_enable_direct_path_diffraction(self, value: impl Into<bool>) { ... } fn get_b_enable_direct_path_diffraction(self) -> bool { ... } fn set_b_enable_transmission(self, value: impl Into<bool>) { ... } fn get_b_enable_transmission(self) -> bool { ... }
}

Provided Methods§

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fn ctor(self, c_ptr: impl Into<IntPtr>, c_memory_own: impl Into<bool>)

.ctor(::unity::IntPtr, bool) overload

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fn set_c_ptr(self, c_ptr: impl Into<IntPtr>)

setCPtr(::unity::IntPtr) overload

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fn finalize(self)

Finalize() overload

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fn dispose(self)

Dispose() overload

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fn ctor_2(self)

.ctor() overload

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fn set_u_max_sound_propagation_depth(self, value: impl Into<u32>)

set_uMaxSoundPropagationDepth(u32) overload

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fn get_u_max_sound_propagation_depth(self) -> u32

get_uMaxSoundPropagationDepth() overload

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fn set_u_diffraction_flags(self, value: impl Into<u32>)

set_uDiffractionFlags(u32) overload

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fn get_u_diffraction_flags(self) -> u32

get_uDiffractionFlags() overload

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fn set_f_diffraction_shadow_atten_factor(self, value: impl Into<f32>)

set_fDiffractionShadowAttenFactor(f32) overload

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fn get_f_diffraction_shadow_atten_factor(self) -> f32

get_fDiffractionShadowAttenFactor() overload

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fn set_f_diffraction_shadow_degrees(self, value: impl Into<f32>)

set_fDiffractionShadowDegrees(f32) overload

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fn get_f_diffraction_shadow_degrees(self) -> f32

get_fDiffractionShadowDegrees() overload

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fn set_f_movement_threshold(self, value: impl Into<f32>)

set_fMovementThreshold(f32) overload

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fn get_f_movement_threshold(self) -> f32

get_fMovementThreshold() overload

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fn set_u_number_of_primary_rays(self, value: impl Into<u32>)

set_uNumberOfPrimaryRays(u32) overload

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fn get_u_number_of_primary_rays(self) -> u32

get_uNumberOfPrimaryRays() overload

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fn set_u_max_reflection_order(self, value: impl Into<u32>)

set_uMaxReflectionOrder(u32) overload

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fn get_u_max_reflection_order(self) -> u32

get_uMaxReflectionOrder() overload

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fn set_f_max_path_length(self, value: impl Into<f32>)

set_fMaxPathLength(f32) overload

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fn get_f_max_path_length(self) -> f32

get_fMaxPathLength() overload

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fn set_b_enable_diffraction_on_reflection(self, value: impl Into<bool>)

set_bEnableDiffractionOnReflection(bool) overload

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fn get_b_enable_diffraction_on_reflection(self) -> bool

get_bEnableDiffractionOnReflection() overload

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fn set_b_enable_direct_path_diffraction(self, value: impl Into<bool>)

set_bEnableDirectPathDiffraction(bool) overload

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fn get_b_enable_direct_path_diffraction(self) -> bool

get_bEnableDirectPathDiffraction() overload

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fn set_b_enable_transmission(self, value: impl Into<bool>)

set_bEnableTransmission(bool) overload

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fn get_b_enable_transmission(self) -> bool

get_bEnableTransmission() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IAkSpatialAudioInitSettings> IAkSpatialAudioInitSettingsMethods for __T

Available on crate feature root-akspatialaudioinitsettings only.