pub trait IAkSpatialAudioInitSettingsMethods: IAkSpatialAudioInitSettings {
Show 27 methods
// Provided methods
fn ctor(self, c_ptr: impl Into<IntPtr>, c_memory_own: impl Into<bool>) { ... }
fn set_c_ptr(self, c_ptr: impl Into<IntPtr>) { ... }
fn finalize(self) { ... }
fn dispose(self) { ... }
fn ctor_2(self) { ... }
fn set_u_max_sound_propagation_depth(self, value: impl Into<u32>) { ... }
fn get_u_max_sound_propagation_depth(self) -> u32 { ... }
fn set_u_diffraction_flags(self, value: impl Into<u32>) { ... }
fn get_u_diffraction_flags(self) -> u32 { ... }
fn set_f_diffraction_shadow_atten_factor(self, value: impl Into<f32>) { ... }
fn get_f_diffraction_shadow_atten_factor(self) -> f32 { ... }
fn set_f_diffraction_shadow_degrees(self, value: impl Into<f32>) { ... }
fn get_f_diffraction_shadow_degrees(self) -> f32 { ... }
fn set_f_movement_threshold(self, value: impl Into<f32>) { ... }
fn get_f_movement_threshold(self) -> f32 { ... }
fn set_u_number_of_primary_rays(self, value: impl Into<u32>) { ... }
fn get_u_number_of_primary_rays(self) -> u32 { ... }
fn set_u_max_reflection_order(self, value: impl Into<u32>) { ... }
fn get_u_max_reflection_order(self) -> u32 { ... }
fn set_f_max_path_length(self, value: impl Into<f32>) { ... }
fn get_f_max_path_length(self) -> f32 { ... }
fn set_b_enable_diffraction_on_reflection(self, value: impl Into<bool>) { ... }
fn get_b_enable_diffraction_on_reflection(self) -> bool { ... }
fn set_b_enable_direct_path_diffraction(self, value: impl Into<bool>) { ... }
fn get_b_enable_direct_path_diffraction(self) -> bool { ... }
fn set_b_enable_transmission(self, value: impl Into<bool>) { ... }
fn get_b_enable_transmission(self) -> bool { ... }
}Provided Methods§
Sourcefn ctor(self, c_ptr: impl Into<IntPtr>, c_memory_own: impl Into<bool>)
fn ctor(self, c_ptr: impl Into<IntPtr>, c_memory_own: impl Into<bool>)
.ctor(::unity::IntPtr, bool) overload
Sourcefn set_u_max_sound_propagation_depth(self, value: impl Into<u32>)
fn set_u_max_sound_propagation_depth(self, value: impl Into<u32>)
set_uMaxSoundPropagationDepth(u32) overload
Sourcefn get_u_max_sound_propagation_depth(self) -> u32
fn get_u_max_sound_propagation_depth(self) -> u32
get_uMaxSoundPropagationDepth() overload
Sourcefn set_u_diffraction_flags(self, value: impl Into<u32>)
fn set_u_diffraction_flags(self, value: impl Into<u32>)
set_uDiffractionFlags(u32) overload
Sourcefn get_u_diffraction_flags(self) -> u32
fn get_u_diffraction_flags(self) -> u32
get_uDiffractionFlags() overload
Sourcefn set_f_diffraction_shadow_atten_factor(self, value: impl Into<f32>)
fn set_f_diffraction_shadow_atten_factor(self, value: impl Into<f32>)
set_fDiffractionShadowAttenFactor(f32) overload
Sourcefn get_f_diffraction_shadow_atten_factor(self) -> f32
fn get_f_diffraction_shadow_atten_factor(self) -> f32
get_fDiffractionShadowAttenFactor() overload
Sourcefn set_f_diffraction_shadow_degrees(self, value: impl Into<f32>)
fn set_f_diffraction_shadow_degrees(self, value: impl Into<f32>)
set_fDiffractionShadowDegrees(f32) overload
Sourcefn get_f_diffraction_shadow_degrees(self) -> f32
fn get_f_diffraction_shadow_degrees(self) -> f32
get_fDiffractionShadowDegrees() overload
Sourcefn set_f_movement_threshold(self, value: impl Into<f32>)
fn set_f_movement_threshold(self, value: impl Into<f32>)
set_fMovementThreshold(f32) overload
Sourcefn get_f_movement_threshold(self) -> f32
fn get_f_movement_threshold(self) -> f32
get_fMovementThreshold() overload
Sourcefn set_u_number_of_primary_rays(self, value: impl Into<u32>)
fn set_u_number_of_primary_rays(self, value: impl Into<u32>)
set_uNumberOfPrimaryRays(u32) overload
Sourcefn get_u_number_of_primary_rays(self) -> u32
fn get_u_number_of_primary_rays(self) -> u32
get_uNumberOfPrimaryRays() overload
Sourcefn set_u_max_reflection_order(self, value: impl Into<u32>)
fn set_u_max_reflection_order(self, value: impl Into<u32>)
set_uMaxReflectionOrder(u32) overload
Sourcefn get_u_max_reflection_order(self) -> u32
fn get_u_max_reflection_order(self) -> u32
get_uMaxReflectionOrder() overload
Sourcefn set_f_max_path_length(self, value: impl Into<f32>)
fn set_f_max_path_length(self, value: impl Into<f32>)
set_fMaxPathLength(f32) overload
Sourcefn get_f_max_path_length(self) -> f32
fn get_f_max_path_length(self) -> f32
get_fMaxPathLength() overload
Sourcefn set_b_enable_diffraction_on_reflection(self, value: impl Into<bool>)
fn set_b_enable_diffraction_on_reflection(self, value: impl Into<bool>)
set_bEnableDiffractionOnReflection(bool) overload
Sourcefn get_b_enable_diffraction_on_reflection(self) -> bool
fn get_b_enable_diffraction_on_reflection(self) -> bool
get_bEnableDiffractionOnReflection() overload
Sourcefn set_b_enable_direct_path_diffraction(self, value: impl Into<bool>)
fn set_b_enable_direct_path_diffraction(self, value: impl Into<bool>)
set_bEnableDirectPathDiffraction(bool) overload
Sourcefn get_b_enable_direct_path_diffraction(self) -> bool
fn get_b_enable_direct_path_diffraction(self) -> bool
get_bEnableDirectPathDiffraction() overload
Sourcefn set_b_enable_transmission(self, value: impl Into<bool>)
fn set_b_enable_transmission(self, value: impl Into<bool>)
set_bEnableTransmission(bool) overload
Sourcefn get_b_enable_transmission(self) -> bool
fn get_b_enable_transmission(self) -> bool
get_bEnableTransmission() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IAkSpatialAudioInitSettings> IAkSpatialAudioInitSettingsMethods for __T
root-akspatialaudioinitsettings only.