pub trait IIron19MaterialColorChanger: IMonoBehaviour {
// Provided methods
fn target(self) -> GameObject { ... }
fn set_target(self, value: GameObject) { ... }
fn color(self) -> Color { ... }
fn set_color(self, value: Color) { ... }
fn m_color_property_id(self) -> i32 { ... }
fn set_m_color_property_id(self, value: i32) { ... }
fn m_dither_property_id(self) -> i32 { ... }
fn set_m_dither_property_id(self, value: i32) { ... }
fn m_a_list(self) -> List_1<Material> { ... }
fn set_m_a_list(self, value: List_1<Material>) { ... }
}Provided Methods§
fn target(self) -> GameObject
fn set_target(self, value: GameObject)
fn color(self) -> Color
fn set_color(self, value: Color)
fn m_color_property_id(self) -> i32
fn set_m_color_property_id(self, value: i32)
fn m_dither_property_id(self) -> i32
fn set_m_dither_property_id(self, value: i32)
fn m_a_list(self) -> List_1<Material>
fn set_m_a_list(self, value: List_1<Material>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.