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IIron19MaterialColorChanger

Trait IIron19MaterialColorChanger 

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pub trait IIron19MaterialColorChanger: IMonoBehaviour {
    // Provided methods
    fn target(self) -> GameObject { ... }
    fn set_target(self, value: GameObject) { ... }
    fn color(self) -> Color { ... }
    fn set_color(self, value: Color) { ... }
    fn m_color_property_id(self) -> i32 { ... }
    fn set_m_color_property_id(self, value: i32) { ... }
    fn m_dither_property_id(self) -> i32 { ... }
    fn set_m_dither_property_id(self, value: i32) { ... }
    fn m_a_list(self) -> List_1<Material> { ... }
    fn set_m_a_list(self, value: List_1<Material>) { ... }
}

Provided Methods§

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fn target(self) -> GameObject

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fn set_target(self, value: GameObject)

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fn color(self) -> Color

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fn set_color(self, value: Color)

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fn m_color_property_id(self) -> i32

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fn set_m_color_property_id(self, value: i32)

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fn m_dither_property_id(self) -> i32

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fn set_m_dither_property_id(self, value: i32)

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fn m_a_list(self) -> List_1<Material>

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fn set_m_a_list(self, value: List_1<Material>)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§