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IMapGridRender

Trait IMapGridRender 

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pub trait IMapGridRender: ISingletonMonoBehaviour_1<MapGridRender> {
    // Provided methods
    fn m_mesh(self) -> Map_CellMesh { ... }
    fn set_m_mesh(self, value: Map_CellMesh) { ... }
    fn m_size_x(self) -> i32 { ... }
    fn set_m_size_x(self, value: i32) { ... }
    fn m_size_z(self) -> i32 { ... }
    fn set_m_size_z(self, value: i32) { ... }
    fn uv0(self) -> Vector2 { ... }
    fn set_uv0(self, value: Vector2) { ... }
    fn uv2(self) -> Vector2 { ... }
    fn set_uv2(self, value: Vector2) { ... }
}

Provided Methods§

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fn m_mesh(self) -> Map_CellMesh

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fn set_m_mesh(self, value: Map_CellMesh)

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fn m_size_x(self) -> i32

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fn set_m_size_x(self, value: i32)

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fn m_size_z(self) -> i32

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fn set_m_size_z(self, value: i32)

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fn uv0(self) -> Vector2

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fn set_uv0(self, value: Vector2)

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fn uv2(self) -> Vector2

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fn set_uv2(self, value: Vector2)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§