pub trait IMapGridRender: ISingletonMonoBehaviour_1<MapGridRender> {
// Provided methods
fn m_mesh(self) -> Map_CellMesh { ... }
fn set_m_mesh(self, value: Map_CellMesh) { ... }
fn m_size_x(self) -> i32 { ... }
fn set_m_size_x(self, value: i32) { ... }
fn m_size_z(self) -> i32 { ... }
fn set_m_size_z(self, value: i32) { ... }
fn uv0(self) -> Vector2 { ... }
fn set_uv0(self, value: Vector2) { ... }
fn uv2(self) -> Vector2 { ... }
fn set_uv2(self, value: Vector2) { ... }
}Provided Methods§
fn m_mesh(self) -> Map_CellMesh
fn set_m_mesh(self, value: Map_CellMesh)
fn m_size_x(self) -> i32
fn set_m_size_x(self, value: i32)
fn m_size_z(self) -> i32
fn set_m_size_z(self, value: i32)
fn uv0(self) -> Vector2
fn set_uv0(self, value: Vector2)
fn uv2(self) -> Vector2
fn set_uv2(self, value: Vector2)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.