pub trait IMaterialInstance: IMonoBehaviour {
// Provided methods
fn m_material(self) -> Material { ... }
fn set_m_material(self, value: Material) { ... }
fn m_main_texture(self) -> Texture2D { ... }
fn set_m_main_texture(self, value: Texture2D) { ... }
fn m_normal_map(self) -> Texture2D { ... }
fn set_m_normal_map(self, value: Texture2D) { ... }
fn m_color(self) -> Color { ... }
fn set_m_color(self, value: Color) { ... }
fn m_clone(self) -> Material { ... }
fn set_m_clone(self, value: Material) { ... }
fn m_original(self) -> Material { ... }
fn set_m_original(self, value: Material) { ... }
}Provided Methods§
fn m_material(self) -> Material
fn set_m_material(self, value: Material)
fn m_main_texture(self) -> Texture2D
fn set_m_main_texture(self, value: Texture2D)
fn m_normal_map(self) -> Texture2D
fn set_m_normal_map(self, value: Texture2D)
fn m_color(self) -> Color
fn set_m_color(self, value: Color)
fn m_clone(self) -> Material
fn set_m_clone(self, value: Material)
fn m_original(self) -> Material
fn set_m_original(self, value: Material)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.