Skip to main content

IPPRadialBlurPlayableBehaviourMethods

Trait IPPRadialBlurPlayableBehaviourMethods 

Source
pub trait IPPRadialBlurPlayableBehaviourMethods: IPPRadialBlurPlayableBehaviour {
    // Provided methods
    fn get_pp_volume(self) -> Volume { ... }
    fn set_pp_volume(self, value: impl Into<Volume>) { ... }
    fn get_begin_intensity(self) -> f32 { ... }
    fn set_begin_intensity(self, value: impl Into<f32>) { ... }
    fn get_end_intensity(self) -> f32 { ... }
    fn set_end_intensity(self, value: impl Into<f32>) { ... }
    fn process_frame(
        self,
        playable: impl Into<Playable>,
        info: impl Into<FrameData>,
        player_data: impl Into<Object>,
    ) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

Source

fn get_pp_volume(self) -> Volume

get_PPVolume() overload

Source

fn set_pp_volume(self, value: impl Into<Volume>)

set_PPVolume(crate::unity_engine::rendering::volume::Volume) overload

Source

fn get_begin_intensity(self) -> f32

get_BeginIntensity() overload

Source

fn set_begin_intensity(self, value: impl Into<f32>)

set_BeginIntensity(f32) overload

Source

fn get_end_intensity(self) -> f32

get_EndIntensity() overload

Source

fn set_end_intensity(self, value: impl Into<f32>)

set_EndIntensity(f32) overload

Source

fn process_frame( self, playable: impl Into<Playable>, info: impl Into<FrameData>, player_data: impl Into<Object>, )

ProcessFrame(crate::unity_engine::playables::playable::Playable, crate::unity_engine::playables::framedata::FrameData, crate::system::object::Object) overload

Source

fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IPPRadialBlurPlayableBehaviour> IPPRadialBlurPlayableBehaviourMethods for __T

Available on crate feature root-ppradialblurplayablebehaviour only.