Skip to main content

ISimpleAnimation

Trait ISimpleAnimation 

Source
pub trait ISimpleAnimation: IMonoBehaviour {
Show 26 methods // Provided methods fn m_graph(self) -> PlayableGraph { ... } fn set_m_graph(self, value: PlayableGraph) { ... } fn m_layer_mixer(self) -> PlayableHandle { ... } fn set_m_layer_mixer(self, value: PlayableHandle) { ... } fn m_transition_mixer(self) -> PlayableHandle { ... } fn set_m_transition_mixer(self, value: PlayableHandle) { ... } fn m_animator(self) -> Animator { ... } fn set_m_animator(self, value: Animator) { ... } fn m_initialized(self) -> bool { ... } fn set_m_initialized(self, value: bool) { ... } fn m_is_playing(self) -> bool { ... } fn set_m_is_playing(self, value: bool) { ... } fn m_playable(self) -> SimpleAnimationPlayable { ... } fn set_m_playable(self, value: SimpleAnimationPlayable) { ... } fn m_play_automatically(self) -> bool { ... } fn set_m_play_automatically(self, value: bool) { ... } fn m_animate_physics(self) -> bool { ... } fn set_m_animate_physics(self, value: bool) { ... } fn m_culling_mode(self) -> AnimatorCullingMode { ... } fn set_m_culling_mode(self, value: AnimatorCullingMode) { ... } fn m_wrap_mode(self) -> WrapMode { ... } fn set_m_wrap_mode(self, value: WrapMode) { ... } fn m_clip(self) -> AnimationClip { ... } fn set_m_clip(self, value: AnimationClip) { ... } fn m_states(self) -> Array<SimpleAnimation_EditorState> { ... } fn set_m_states(self, value: Array<SimpleAnimation_EditorState>) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§