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IAkMIDIPostMethods

Trait IAkMIDIPostMethods 

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pub trait IAkMIDIPostMethods: IAkMIDIPost {
    // Provided methods
    fn ctor(self, c_ptr: impl Into<IntPtr>, c_memory_own: impl Into<bool>) { ... }
    fn set_c_ptr(self, c_ptr: impl Into<IntPtr>) { ... }
    fn finalize(self) { ... }
    fn dispose(self) { ... }
    fn set_u_offset(self, value: impl Into<u32>) { ... }
    fn get_u_offset(self) -> u32 { ... }
    fn post_on_event(
        self,
        in_event_id: impl Into<u32>,
        in_game_object_id: impl Into<GameObject>,
        in_u_num_posts: impl Into<u32>,
    ) -> AKRESULT { ... }
    fn clone(self, other: impl Into<AkMIDIPost>) { ... }
    fn ctor_2(self) { ... }
}

Provided Methods§

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fn ctor(self, c_ptr: impl Into<IntPtr>, c_memory_own: impl Into<bool>)

.ctor(::unity::IntPtr, bool) overload

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fn set_c_ptr(self, c_ptr: impl Into<IntPtr>)

setCPtr(::unity::IntPtr) overload

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fn finalize(self)

Finalize() overload

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fn dispose(self)

Dispose() overload

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fn set_u_offset(self, value: impl Into<u32>)

set_uOffset(u32) overload

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fn get_u_offset(self) -> u32

get_uOffset() overload

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fn post_on_event( self, in_event_id: impl Into<u32>, in_game_object_id: impl Into<GameObject>, in_u_num_posts: impl Into<u32>, ) -> AKRESULT

PostOnEvent(u32, crate::unity_engine::gameobject::GameObject, u32) overload

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fn clone(self, other: impl Into<AkMIDIPost>)

Clone(crate::root::akmidipost::AkMIDIPost) overload

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fn ctor_2(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IAkMIDIPost> IAkMIDIPostMethods for __T

Available on crate feature root-akmidipost only.