pub trait IAkSoundEngineControllerMethods: IAkSoundEngineController {
// Provided methods
fn ctor(self) { ... }
fn finalize(self) { ... }
fn late_update(self) { ... }
fn init(self, ak_initializer: impl Into<AkInitializer>) { ... }
fn on_disable(self) { ... }
fn terminate(self) { ... }
fn on_application_pause(self, pause_status: impl Into<bool>) { ... }
fn on_application_focus(self, focus: impl Into<bool>) { ... }
fn activate_audio(
self,
activate: impl Into<bool>,
render_anyway: impl Into<bool>,
) { ... }
}Provided Methods§
Sourcefn late_update(self)
fn late_update(self)
LateUpdate() overload
Sourcefn init(self, ak_initializer: impl Into<AkInitializer>)
fn init(self, ak_initializer: impl Into<AkInitializer>)
Init(crate::root::akinitializer::AkInitializer) overload
Sourcefn on_disable(self)
fn on_disable(self)
OnDisable() overload
Sourcefn on_application_pause(self, pause_status: impl Into<bool>)
fn on_application_pause(self, pause_status: impl Into<bool>)
OnApplicationPause(bool) overload
Sourcefn on_application_focus(self, focus: impl Into<bool>)
fn on_application_focus(self, focus: impl Into<bool>)
OnApplicationFocus(bool) overload
Sourcefn activate_audio(
self,
activate: impl Into<bool>,
render_anyway: impl Into<bool>,
)
fn activate_audio( self, activate: impl Into<bool>, render_anyway: impl Into<bool>, )
ActivateAudio(bool, bool) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IAkSoundEngineController> IAkSoundEngineControllerMethods for __T
Available on crate feature
root-aksoundenginecontroller only.