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IDebugShader

Trait IDebugShader 

Source
pub trait IDebugShader: IScriptableObject {
    // Provided methods
    fn m_shaders(self) -> Array<Shader> { ... }
    fn set_m_shaders(self, value: Array<Shader>) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§