pub trait IGmapPathAdjuster: IMonoBehaviour {
Show 14 methods
// Provided methods
fn 両端をモデル位置に合わせる(self) -> bool { ... }
fn set_両端をモデル位置に合わせる(self, value: bool) { ... }
fn 移動時に地面に吸着させる(self) -> bool { ... }
fn set_移動時に地面に吸着させる(self, value: bool) { ... }
fn 吸着対象(self) -> List_1<GmapPathAdjuster_TargetModel> { ... }
fn set_吸着対象(self, value: List_1<GmapPathAdjuster_TargetModel>) { ... }
fn m_target_colliders(self) -> List_1<Collider> { ... }
fn set_m_target_colliders(self, value: List_1<Collider>) { ... }
fn m_last_positions(self) -> Array<Vector3> { ... }
fn set_m_last_positions(self, value: Array<Vector3>) { ... }
fn m_both_spot_transforms(self) -> List_1<Transform> { ... }
fn set_m_both_spot_transforms(self, value: List_1<Transform>) { ... }
fn m_is_initialized(self) -> bool { ... }
fn set_m_is_initialized(self, value: bool) { ... }
}Provided Methods§
fn 両端をモデル位置に合わせる(self) -> bool
fn set_両端をモデル位置に合わせる(self, value: bool)
fn 移動時に地面に吸着させる(self) -> bool
fn set_移動時に地面に吸着させる(self, value: bool)
fn 吸着対象(self) -> List_1<GmapPathAdjuster_TargetModel>
fn set_吸着対象(self, value: List_1<GmapPathAdjuster_TargetModel>)
fn m_target_colliders(self) -> List_1<Collider>
fn set_m_target_colliders(self, value: List_1<Collider>)
fn m_last_positions(self) -> Array<Vector3>
fn set_m_last_positions(self, value: Array<Vector3>)
fn m_both_spot_transforms(self) -> List_1<Transform>
fn set_m_both_spot_transforms(self, value: List_1<Transform>)
fn m_is_initialized(self) -> bool
fn set_m_is_initialized(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.