pub trait IMonoBehaviourCallbackHooksMethods: IMonoBehaviourCallbackHooks {
// Provided methods
fn add_on_update_delegate(self, value: impl Into<Action_1<f32>>) { ... }
fn remove_on_update_delegate(self, value: impl Into<Action_1<f32>>) { ... }
fn get_game_object_name(self) -> Il2CppString { ... }
fn update(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn add_on_update_delegate(self, value: impl Into<Action_1<f32>>)
fn add_on_update_delegate(self, value: impl Into<Action_1<f32>>)
add_OnUpdateDelegate(crate::system::action_1::Action_1<f32>) overload
Sourcefn remove_on_update_delegate(self, value: impl Into<Action_1<f32>>)
fn remove_on_update_delegate(self, value: impl Into<Action_1<f32>>)
remove_OnUpdateDelegate(crate::system::action_1::Action_1<f32>) overload
Sourcefn get_game_object_name(self) -> Il2CppString
fn get_game_object_name(self) -> Il2CppString
GetGameObjectName() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IMonoBehaviourCallbackHooks> IMonoBehaviourCallbackHooksMethods for __T
Available on crate feature
root-monobehaviourcallbackhooks only.