pub trait ISimpleAnimationPlayable_StateHandle: IObject {
// Provided methods
fn m_parent(self) -> SimpleAnimationPlayable { ... }
fn set_m_parent(self, value: SimpleAnimationPlayable) { ... }
fn m_index(self) -> i32 { ... }
fn set_m_index(self, value: i32) { ... }
fn m_target(self) -> Playable { ... }
fn set_m_target(self, value: Playable) { ... }
}Provided Methods§
fn m_parent(self) -> SimpleAnimationPlayable
fn set_m_parent(self, value: SimpleAnimationPlayable)
fn m_index(self) -> i32
fn set_m_index(self, value: i32)
fn m_target(self) -> Playable
fn set_m_target(self, value: Playable)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.