pub trait ITutorialListSequence: IProcInst {
// Provided methods
fn m_category_select_object(self) -> GameObject { ... }
fn set_m_category_select_object(self, value: GameObject) { ... }
fn m_tutorial_list_object(self) -> GameObject { ... }
fn set_m_tutorial_list_object(self, value: GameObject) { ... }
fn m_path_table(self) -> Dictionary_2<Il2CppString, Il2CppString> { ... }
fn set_m_path_table(self, value: Dictionary_2<Il2CppString, Il2CppString>) { ... }
fn m_select_category(self) -> TutorialListTopMenu_SelectCategoryType { ... }
fn set_m_select_category(
self,
value: TutorialListTopMenu_SelectCategoryType,
) { ... }
fn m_category_list(self) -> List_1<TutorialListTopMenu_SelectCategoryType> { ... }
fn set_m_category_list(
self,
value: List_1<TutorialListTopMenu_SelectCategoryType>,
) { ... }
fn m_is_get_all_tutorial(self) -> bool { ... }
fn set_m_is_get_all_tutorial(self, value: bool) { ... }
}Provided Methods§
fn m_category_select_object(self) -> GameObject
fn set_m_category_select_object(self, value: GameObject)
fn m_tutorial_list_object(self) -> GameObject
fn set_m_tutorial_list_object(self, value: GameObject)
fn m_path_table(self) -> Dictionary_2<Il2CppString, Il2CppString>
fn set_m_path_table(self, value: Dictionary_2<Il2CppString, Il2CppString>)
fn m_select_category(self) -> TutorialListTopMenu_SelectCategoryType
fn set_m_select_category(self, value: TutorialListTopMenu_SelectCategoryType)
fn m_category_list(self) -> List_1<TutorialListTopMenu_SelectCategoryType>
fn set_m_category_list( self, value: List_1<TutorialListTopMenu_SelectCategoryType>, )
fn m_is_get_all_tutorial(self) -> bool
fn set_m_is_get_all_tutorial(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.