pub trait IWindManager: ISingletonMonoBehaviour_1<WindManager> {
// Provided methods
fn m_actor(self) -> GameObject { ... }
fn set_m_actor(self, value: GameObject) { ... }
fn m_sampler(self) -> GameObject { ... }
fn set_m_sampler(self, value: GameObject) { ... }
fn m_actors(self) -> List_1<WindActor> { ... }
fn set_m_actors(self, value: List_1<WindActor>) { ... }
}Provided Methods§
fn m_actor(self) -> GameObject
fn set_m_actor(self, value: GameObject)
fn m_sampler(self) -> GameObject
fn set_m_sampler(self, value: GameObject)
fn m_actors(self) -> List_1<WindActor>
fn set_m_actors(self, value: List_1<WindActor>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.