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INavigator

Trait INavigator 

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pub trait INavigator: IObject {
Show 24 methods // Provided methods fn active_target_seeking(self) -> bool { ... } fn set_active_target_seeking(self, value: bool) { ... } fn corner_radius(self) -> f32 { ... } fn set_corner_radius(self, value: f32) { ... } fn recalculate_on_path_distance(self) -> f32 { ... } fn set_recalculate_on_path_distance(self, value: f32) { ... } fn max_sample_distance(self) -> f32 { ... } fn set_max_sample_distance(self, value: f32) { ... } fn next_path_interval(self) -> f32 { ... } fn set_next_path_interval(self, value: f32) { ... } fn transform(self) -> Transform { ... } fn set_transform(self, value: Transform) { ... } fn corner_index(self) -> i32 { ... } fn set_corner_index(self, value: i32) { ... } fn corners(self) -> Array<Vector3> { ... } fn set_corners(self, value: Array<Vector3>) { ... } fn path(self) -> NavMeshPath { ... } fn set_path(self, value: NavMeshPath) { ... } fn last_target_position(self) -> Vector3 { ... } fn set_last_target_position(self, value: Vector3) { ... } fn initiated(self) -> bool { ... } fn set_initiated(self, value: bool) { ... } fn next_path_time(self) -> f32 { ... } fn set_next_path_time(self, value: f32) { ... }
}

Provided Methods§

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fn active_target_seeking(self) -> bool

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fn set_active_target_seeking(self, value: bool)

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fn corner_radius(self) -> f32

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fn set_corner_radius(self, value: f32)

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fn recalculate_on_path_distance(self) -> f32

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fn set_recalculate_on_path_distance(self, value: f32)

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fn max_sample_distance(self) -> f32

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fn set_max_sample_distance(self, value: f32)

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fn next_path_interval(self) -> f32

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fn set_next_path_interval(self, value: f32)

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fn transform(self) -> Transform

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fn set_transform(self, value: Transform)

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fn corner_index(self) -> i32

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fn set_corner_index(self, value: i32)

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fn corners(self) -> Array<Vector3>

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fn set_corners(self, value: Array<Vector3>)

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fn path(self) -> NavMeshPath

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fn set_path(self, value: NavMeshPath)

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fn last_target_position(self) -> Vector3

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fn set_last_target_position(self, value: Vector3)

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fn initiated(self) -> bool

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fn set_initiated(self, value: bool)

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fn next_path_time(self) -> f32

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fn set_next_path_time(self, value: f32)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§