pub trait IAimPoser_Pose: IObject {
// Provided methods
fn visualize(self) -> bool { ... }
fn set_visualize(self, value: bool) { ... }
fn name(self) -> Il2CppString { ... }
fn set_name(self, value: Il2CppString) { ... }
fn direction(self) -> Vector3 { ... }
fn set_direction(self, value: Vector3) { ... }
fn yaw(self) -> f32 { ... }
fn set_yaw(self, value: f32) { ... }
fn pitch(self) -> f32 { ... }
fn set_pitch(self, value: f32) { ... }
fn angle_buffer_field(self) -> f32 { ... }
fn set_angle_buffer_field(self, value: f32) { ... }
}Provided Methods§
fn visualize(self) -> bool
fn set_visualize(self, value: bool)
fn name(self) -> Il2CppString
fn set_name(self, value: Il2CppString)
fn direction(self) -> Vector3
fn set_direction(self, value: Vector3)
fn yaw(self) -> f32
fn set_yaw(self, value: f32)
fn pitch(self) -> f32
fn set_pitch(self, value: f32)
fn angle_buffer_field(self) -> f32
fn set_angle_buffer_field(self, value: f32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.