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IFBBIKHeadEffector_BendBoneMethods

Trait IFBBIKHeadEffector_BendBoneMethods 

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pub trait IFBBIKHeadEffector_BendBoneMethods: IFBBIKHeadEffector_BendBone {
    // Provided methods
    fn ctor(self) { ... }
    fn ctor_2(self, transform: impl Into<Transform>, weight: impl Into<f32>) { ... }
    fn store_default_local_state(self) { ... }
    fn fix_transforms(self) { ... }
}

Provided Methods§

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fn ctor(self)

.ctor() overload

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fn ctor_2(self, transform: impl Into<Transform>, weight: impl Into<f32>)

.ctor(crate::unity_engine::transform::Transform, f32) overload

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fn store_default_local_state(self)

StoreDefaultLocalState() overload

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fn fix_transforms(self)

FixTransforms() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IFBBIKHeadEffector_BendBone> IFBBIKHeadEffector_BendBoneMethods for __T

Available on crate feature root_motion-final_ik-fbbikheadeffector only.