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IHitReactionMethods

Trait IHitReactionMethods 

Source
pub trait IHitReactionMethods: IHitReaction {
    // Provided methods
    fn get_in_progress(self) -> bool { ... }
    fn on_modify_offset(self) { ... }
    fn hit(
        self,
        collider: impl Into<Collider>,
        force: impl Into<Vector3>,
        point: impl Into<Vector3>,
    ) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn get_in_progress(self) -> bool

get_inProgress() overload

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fn on_modify_offset(self)

OnModifyOffset() overload

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fn hit( self, collider: impl Into<Collider>, force: impl Into<Vector3>, point: impl Into<Vector3>, )

Hit(crate::unity_engine::collider::Collider, crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3) overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IHitReaction> IHitReactionMethods for __T

Available on crate feature root_motion-final_ik-hitreaction only.