pub trait IIKSolverAim: IIKSolverHeuristic {
Show 26 methods
// Provided methods
fn transform(self) -> Transform { ... }
fn set_transform(self, value: Transform) { ... }
fn axis(self) -> Vector3 { ... }
fn set_axis(self, value: Vector3) { ... }
fn pole_axis(self) -> Vector3 { ... }
fn set_pole_axis(self, value: Vector3) { ... }
fn pole_position(self) -> Vector3 { ... }
fn set_pole_position(self, value: Vector3) { ... }
fn pole_weight(self) -> f32 { ... }
fn set_pole_weight(self, value: f32) { ... }
fn pole_target(self) -> Transform { ... }
fn set_pole_target(self, value: Transform) { ... }
fn clamp_weight(self) -> f32 { ... }
fn set_clamp_weight(self, value: f32) { ... }
fn clamp_smoothing(self) -> i32 { ... }
fn set_clamp_smoothing(self, value: i32) { ... }
fn on_pre_iteration(self) -> IKSolver_IterationDelegate { ... }
fn set_on_pre_iteration(self, value: IKSolver_IterationDelegate) { ... }
fn step(self) -> f32 { ... }
fn set_step(self, value: f32) { ... }
fn clamped_ik_position(self) -> Vector3 { ... }
fn set_clamped_ik_position(self, value: Vector3) { ... }
fn transform_limit(self) -> RotationLimit { ... }
fn set_transform_limit(self, value: RotationLimit) { ... }
fn last_transform(self) -> Transform { ... }
fn set_last_transform(self, value: Transform) { ... }
}Provided Methods§
fn transform(self) -> Transform
fn set_transform(self, value: Transform)
fn axis(self) -> Vector3
fn set_axis(self, value: Vector3)
fn pole_axis(self) -> Vector3
fn set_pole_axis(self, value: Vector3)
fn pole_position(self) -> Vector3
fn set_pole_position(self, value: Vector3)
fn pole_weight(self) -> f32
fn set_pole_weight(self, value: f32)
fn pole_target(self) -> Transform
fn set_pole_target(self, value: Transform)
fn clamp_weight(self) -> f32
fn set_clamp_weight(self, value: f32)
fn clamp_smoothing(self) -> i32
fn set_clamp_smoothing(self, value: i32)
fn on_pre_iteration(self) -> IKSolver_IterationDelegate
fn set_on_pre_iteration(self, value: IKSolver_IterationDelegate)
fn step(self) -> f32
fn set_step(self, value: f32)
fn clamped_ik_position(self) -> Vector3
fn set_clamped_ik_position(self, value: Vector3)
fn transform_limit(self) -> RotationLimit
fn set_transform_limit(self, value: RotationLimit)
fn last_transform(self) -> Transform
fn set_last_transform(self, value: Transform)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.