pub trait IIKSolverFullBodyMethods: IIKSolverFullBody {
Show 17 methods
// Provided methods
fn get_effector(self, t: impl Into<Transform>) -> IKEffector { ... }
fn get_chain(self, transform: impl Into<Transform>) -> FBIKChain { ... }
fn get_chain_index(self, transform: impl Into<Transform>) -> i32 { ... }
fn get_node(
self,
chain_index: impl Into<i32>,
node_index: impl Into<i32>,
) -> IKSolver_Node { ... }
fn get_chain_and_node_indexes(
self,
transform: impl Into<Transform>,
) -> (i32, i32) { ... }
fn get_points(self) -> Array<IKSolver_Point> { ... }
fn get_point(self, transform: impl Into<Transform>) -> IKSolver_Point { ... }
fn is_valid(self) -> (bool, Il2CppString) { ... }
fn store_default_local_state(self) { ... }
fn fix_transforms(self) { ... }
fn on_initiate(self) { ... }
fn on_update(self) { ... }
fn read_pose(self) { ... }
fn solve(self) { ... }
fn apply_bend_constraints(self) { ... }
fn write_pose(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_effector(self, t: impl Into<Transform>) -> IKEffector
fn get_effector(self, t: impl Into<Transform>) -> IKEffector
GetEffector(crate::unity_engine::transform::Transform) overload
Sourcefn get_chain(self, transform: impl Into<Transform>) -> FBIKChain
fn get_chain(self, transform: impl Into<Transform>) -> FBIKChain
GetChain(crate::unity_engine::transform::Transform) overload
Sourcefn get_chain_index(self, transform: impl Into<Transform>) -> i32
fn get_chain_index(self, transform: impl Into<Transform>) -> i32
GetChainIndex(crate::unity_engine::transform::Transform) overload
Sourcefn get_node(
self,
chain_index: impl Into<i32>,
node_index: impl Into<i32>,
) -> IKSolver_Node
fn get_node( self, chain_index: impl Into<i32>, node_index: impl Into<i32>, ) -> IKSolver_Node
GetNode(i32, i32) overload
Sourcefn get_chain_and_node_indexes(
self,
transform: impl Into<Transform>,
) -> (i32, i32)
fn get_chain_and_node_indexes( self, transform: impl Into<Transform>, ) -> (i32, i32)
GetChainAndNodeIndexes(crate::unity_engine::transform::Transform, *muti32, *muti32) overload
Sourcefn get_points(self) -> Array<IKSolver_Point>
fn get_points(self) -> Array<IKSolver_Point>
GetPoints() overload
Sourcefn get_point(self, transform: impl Into<Transform>) -> IKSolver_Point
fn get_point(self, transform: impl Into<Transform>) -> IKSolver_Point
GetPoint(crate::unity_engine::transform::Transform) overload
Sourcefn is_valid(self) -> (bool, Il2CppString)
fn is_valid(self) -> (bool, Il2CppString)
IsValid(*mut::unity::Il2CppString) overload
Sourcefn store_default_local_state(self)
fn store_default_local_state(self)
StoreDefaultLocalState() overload
Sourcefn fix_transforms(self)
fn fix_transforms(self)
FixTransforms() overload
Sourcefn on_initiate(self)
fn on_initiate(self)
OnInitiate() overload
Sourcefn apply_bend_constraints(self)
fn apply_bend_constraints(self)
ApplyBendConstraints() overload
Sourcefn write_pose(self)
fn write_pose(self)
WritePose() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IIKSolverFullBody> IIKSolverFullBodyMethods for __T
Available on crate feature
root_motion-final_ik-iksolverfullbody only.