pub trait IIKSolverLookAt_LookAtBoneMethods: IIKSolverLookAt_LookAtBone {
// Provided methods
fn ctor(self) { ... }
fn ctor_2(self, transform: impl Into<Transform>) { ... }
fn initiate(self, root: impl Into<Transform>) { ... }
fn look_at(self, direction: impl Into<Vector3>, weight: impl Into<f32>) { ... }
fn get_forward(self) -> Vector3 { ... }
}Provided Methods§
Sourcefn ctor_2(self, transform: impl Into<Transform>)
fn ctor_2(self, transform: impl Into<Transform>)
.ctor(crate::unity_engine::transform::Transform) overload
Sourcefn initiate(self, root: impl Into<Transform>)
fn initiate(self, root: impl Into<Transform>)
Initiate(crate::unity_engine::transform::Transform) overload
Sourcefn look_at(self, direction: impl Into<Vector3>, weight: impl Into<f32>)
fn look_at(self, direction: impl Into<Vector3>, weight: impl Into<f32>)
LookAt(crate::unity_engine::vector3::Vector3, f32) overload
Sourcefn get_forward(self) -> Vector3
fn get_forward(self) -> Vector3
get_forward() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IIKSolverLookAt_LookAtBone> IIKSolverLookAt_LookAtBoneMethods for __T
Available on crate feature
root_motion-final_ik-iksolverlookat only.