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IIKSolverLookAt_LookAtBoneMethods

Trait IIKSolverLookAt_LookAtBoneMethods 

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pub trait IIKSolverLookAt_LookAtBoneMethods: IIKSolverLookAt_LookAtBone {
    // Provided methods
    fn ctor(self) { ... }
    fn ctor_2(self, transform: impl Into<Transform>) { ... }
    fn initiate(self, root: impl Into<Transform>) { ... }
    fn look_at(self, direction: impl Into<Vector3>, weight: impl Into<f32>) { ... }
    fn get_forward(self) -> Vector3 { ... }
}

Provided Methods§

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fn ctor(self)

.ctor() overload

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fn ctor_2(self, transform: impl Into<Transform>)

.ctor(crate::unity_engine::transform::Transform) overload

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fn initiate(self, root: impl Into<Transform>)

Initiate(crate::unity_engine::transform::Transform) overload

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fn look_at(self, direction: impl Into<Vector3>, weight: impl Into<f32>)

LookAt(crate::unity_engine::vector3::Vector3, f32) overload

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fn get_forward(self) -> Vector3

get_forward() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IIKSolverLookAt_LookAtBone> IIKSolverLookAt_LookAtBoneMethods for __T

Available on crate feature root_motion-final_ik-iksolverlookat only.