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IInteractionObject_InteractionEvent

Trait IInteractionObject_InteractionEvent 

Source
pub trait IInteractionObject_InteractionEvent: IObject {
    // Provided methods
    fn time(self) -> f32 { ... }
    fn set_time(self, value: f32) { ... }
    fn pause(self) -> bool { ... }
    fn set_pause(self, value: bool) { ... }
    fn pick_up(self) -> bool { ... }
    fn set_pick_up(self, value: bool) { ... }
    fn animations(self) -> Array<InteractionObject_AnimatorEvent> { ... }
    fn set_animations(self, value: Array<InteractionObject_AnimatorEvent>) { ... }
    fn messages(self) -> Array<InteractionObject_Message> { ... }
    fn set_messages(self, value: Array<InteractionObject_Message>) { ... }
    fn unity_event(self) -> UnityEvent { ... }
    fn set_unity_event(self, value: UnityEvent) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§