pub trait IInteractionObject_InteractionEvent: IObject {
// Provided methods
fn time(self) -> f32 { ... }
fn set_time(self, value: f32) { ... }
fn pause(self) -> bool { ... }
fn set_pause(self, value: bool) { ... }
fn pick_up(self) -> bool { ... }
fn set_pick_up(self, value: bool) { ... }
fn animations(self) -> Array<InteractionObject_AnimatorEvent> { ... }
fn set_animations(self, value: Array<InteractionObject_AnimatorEvent>) { ... }
fn messages(self) -> Array<InteractionObject_Message> { ... }
fn set_messages(self, value: Array<InteractionObject_Message>) { ... }
fn unity_event(self) -> UnityEvent { ... }
fn set_unity_event(self, value: UnityEvent) { ... }
}Provided Methods§
fn time(self) -> f32
fn set_time(self, value: f32)
fn pause(self) -> bool
fn set_pause(self, value: bool)
fn pick_up(self) -> bool
fn set_pick_up(self, value: bool)
fn animations(self) -> Array<InteractionObject_AnimatorEvent>
fn set_animations(self, value: Array<InteractionObject_AnimatorEvent>)
fn messages(self) -> Array<InteractionObject_Message>
fn set_messages(self, value: Array<InteractionObject_Message>)
fn unity_event(self) -> UnityEvent
fn set_unity_event(self, value: UnityEvent)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.