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IOffsetPoseMethods

Trait IOffsetPoseMethods 

Source
pub trait IOffsetPoseMethods: IOffsetPose {
    // Provided methods
    fn apply(
        self,
        solver: impl Into<IKSolverFullBodyBiped>,
        weight: impl Into<f32>,
    ) { ... }
    fn apply_2(
        self,
        solver: impl Into<IKSolverFullBodyBiped>,
        weight: impl Into<f32>,
        rotation: impl Into<Quaternion>,
    ) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

Source

fn apply(self, solver: impl Into<IKSolverFullBodyBiped>, weight: impl Into<f32>)

Apply(crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped, f32) overload

Source

fn apply_2( self, solver: impl Into<IKSolverFullBodyBiped>, weight: impl Into<f32>, rotation: impl Into<Quaternion>, )

Apply(crate::root_motion::final_ik::iksolverfullbodybiped::IKSolverFullBodyBiped, f32, crate::unity_engine::quaternion::Quaternion) overload

Source

fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IOffsetPose> IOffsetPoseMethods for __T

Available on crate feature root_motion-final_ik-offsetpose only.