pub trait IAmplifier_Body: IObject {
Show 18 methods
// Provided methods
fn transform(self) -> Transform { ... }
fn set_transform(self, value: Transform) { ... }
fn relative_to(self) -> Transform { ... }
fn set_relative_to(self, value: Transform) { ... }
fn effector_links(self) -> Array<Amplifier_Body_EffectorLink> { ... }
fn set_effector_links(self, value: Array<Amplifier_Body_EffectorLink>) { ... }
fn vertical_weight(self) -> f32 { ... }
fn set_vertical_weight(self, value: f32) { ... }
fn horizontal_weight(self) -> f32 { ... }
fn set_horizontal_weight(self, value: f32) { ... }
fn speed(self) -> f32 { ... }
fn set_speed(self, value: f32) { ... }
fn last_relative_pos(self) -> Vector3 { ... }
fn set_last_relative_pos(self, value: Vector3) { ... }
fn smooth_delta(self) -> Vector3 { ... }
fn set_smooth_delta(self, value: Vector3) { ... }
fn first_update(self) -> bool { ... }
fn set_first_update(self, value: bool) { ... }
}Provided Methods§
fn transform(self) -> Transform
fn set_transform(self, value: Transform)
fn relative_to(self) -> Transform
fn set_relative_to(self, value: Transform)
fn effector_links(self) -> Array<Amplifier_Body_EffectorLink>
fn set_effector_links(self, value: Array<Amplifier_Body_EffectorLink>)
fn vertical_weight(self) -> f32
fn set_vertical_weight(self, value: f32)
fn horizontal_weight(self) -> f32
fn set_horizontal_weight(self, value: f32)
fn speed(self) -> f32
fn set_speed(self, value: f32)
fn last_relative_pos(self) -> Vector3
fn set_last_relative_pos(self, value: Vector3)
fn smooth_delta(self) -> Vector3
fn set_smooth_delta(self, value: Vector3)
fn first_update(self) -> bool
fn set_first_update(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.