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IHitReactionVRIK_RotationOffsetMethods

Trait IHitReactionVRIK_RotationOffsetMethods 

Source
pub trait IHitReactionVRIK_RotationOffsetMethods: IHitReactionVRIK_RotationOffset {
    // Provided methods
    fn get_length(self, curves: impl Into<Array<AnimationCurve>>) -> f32 { ... }
    fn cross_fade_start(self) { ... }
    fn on_apply(
        self,
        ik: impl Into<VRIK>,
        curves: impl Into<Array<AnimationCurve>>,
        weight: impl Into<f32>,
    ) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn get_length(self, curves: impl Into<Array<AnimationCurve>>) -> f32

GetLength(::unity::Array<crate::unity_engine::animationcurve::AnimationCurve>) overload

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fn cross_fade_start(self)

CrossFadeStart() overload

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fn on_apply( self, ik: impl Into<VRIK>, curves: impl Into<Array<AnimationCurve>>, weight: impl Into<f32>, )

OnApply(crate::root_motion::final_ik::vrik::VRIK, ::unity::Array<crate::unity_engine::animationcurve::AnimationCurve>, f32) overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IHitReactionVRIK_RotationOffset> IHitReactionVRIK_RotationOffsetMethods for __T

Available on crate feature root_motion-final_ik-hitreactionvrik only.