pub trait IIKSolverVR_Footstep: IObject {
Show 28 methods
// Provided methods
fn step_speed(self) -> f32 { ... }
fn set_step_speed(self, value: f32) { ... }
fn character_space_offset(self) -> Vector3 { ... }
fn set_character_space_offset(self, value: Vector3) { ... }
fn position(self) -> Vector3 { ... }
fn set_position(self, value: Vector3) { ... }
fn rotation(self) -> Quaternion { ... }
fn set_rotation(self, value: Quaternion) { ... }
fn step_to_root_rot(self) -> Quaternion { ... }
fn set_step_to_root_rot(self, value: Quaternion) { ... }
fn is_support_leg(self) -> bool { ... }
fn set_is_support_leg(self, value: bool) { ... }
fn relax_flag(self) -> bool { ... }
fn set_relax_flag(self, value: bool) { ... }
fn step_from(self) -> Vector3 { ... }
fn set_step_from(self, value: Vector3) { ... }
fn step_to_field(self) -> Vector3 { ... }
fn set_step_to_field(self, value: Vector3) { ... }
fn step_from_rot(self) -> Quaternion { ... }
fn set_step_from_rot(self, value: Quaternion) { ... }
fn step_to_rot(self) -> Quaternion { ... }
fn set_step_to_rot(self, value: Quaternion) { ... }
fn foot_relative_to_root(self) -> Quaternion { ... }
fn set_foot_relative_to_root(self, value: Quaternion) { ... }
fn support_leg_w(self) -> f32 { ... }
fn set_support_leg_w(self, value: f32) { ... }
fn support_leg_wv(self) -> f32 { ... }
fn set_support_leg_wv(self, value: f32) { ... }
}Provided Methods§
fn step_speed(self) -> f32
fn set_step_speed(self, value: f32)
fn character_space_offset(self) -> Vector3
fn set_character_space_offset(self, value: Vector3)
fn position(self) -> Vector3
fn set_position(self, value: Vector3)
fn rotation(self) -> Quaternion
fn set_rotation(self, value: Quaternion)
fn step_to_root_rot(self) -> Quaternion
fn set_step_to_root_rot(self, value: Quaternion)
fn is_support_leg(self) -> bool
fn set_is_support_leg(self, value: bool)
fn relax_flag(self) -> bool
fn set_relax_flag(self, value: bool)
fn step_from(self) -> Vector3
fn set_step_from(self, value: Vector3)
fn step_to_field(self) -> Vector3
fn set_step_to_field(self, value: Vector3)
fn step_from_rot(self) -> Quaternion
fn set_step_from_rot(self, value: Quaternion)
fn step_to_rot(self) -> Quaternion
fn set_step_to_rot(self, value: Quaternion)
fn foot_relative_to_root(self) -> Quaternion
fn set_foot_relative_to_root(self, value: Quaternion)
fn support_leg_w(self) -> f32
fn set_support_leg_w(self, value: f32)
fn support_leg_wv(self) -> f32
fn set_support_leg_wv(self, value: f32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.