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IInteractionSystem_InteractionEventDelegateMethods

Trait IInteractionSystem_InteractionEventDelegateMethods 

Source
pub trait IInteractionSystem_InteractionEventDelegateMethods: IInteractionSystem_InteractionEventDelegate {
    // Provided methods
    fn ctor(self, object: impl Into<Object>, method: impl Into<IntPtr>) { ... }
    fn invoke(
        self,
        effector_type: impl Into<FullBodyBipedEffector>,
        interaction_object: impl Into<InteractionObject>,
        interaction_event: impl Into<InteractionObject_InteractionEvent>,
    ) { ... }
}

Provided Methods§

Source

fn ctor(self, object: impl Into<Object>, method: impl Into<IntPtr>)

.ctor(crate::system::object::Object, ::unity::IntPtr) overload

Source

fn invoke( self, effector_type: impl Into<FullBodyBipedEffector>, interaction_object: impl Into<InteractionObject>, interaction_event: impl Into<InteractionObject_InteractionEvent>, )

Invoke(crate::root_motion::final_ik::fullbodybipedeffector::FullBodyBipedEffector, crate::root_motion::final_ik::interactionobject::InteractionObject, crate::root_motion::final_ik::interactionobject::InteractionObject_InteractionEvent) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IInteractionSystem_InteractionEventDelegate> IInteractionSystem_InteractionEventDelegateMethods for __T

Available on crate feature root_motion-final_ik-interactionsystem only.