pub struct Hierarchy(/* private fields */);Expand description
IL2CPP class: RootMotion.Hierarchy
Inherits: Object
Implementations§
Source§impl Hierarchy
impl Hierarchy
Sourcepub fn hierarchy_is_valid(bones: impl Into<Array<Transform>>) -> bool
pub fn hierarchy_is_valid(bones: impl Into<Array<Transform>>) -> bool
HierarchyIsValid(::unity::Array<crate::unity_engine::transform::Transform>) overload
Sourcepub fn contains_duplicate(objects: impl Into<Array<Object_2>>) -> Object_2
pub fn contains_duplicate(objects: impl Into<Array<Object_2>>) -> Object_2
ContainsDuplicate(::unity::Array<crate::unity_engine::object_2::Object_2>) overload
Sourcepub fn is_ancestor(
transform: impl Into<Transform>,
ancestor: impl Into<Transform>,
) -> bool
pub fn is_ancestor( transform: impl Into<Transform>, ancestor: impl Into<Transform>, ) -> bool
IsAncestor(crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform) overload
Sourcepub fn contains_child(
transform: impl Into<Transform>,
child: impl Into<Transform>,
) -> bool
pub fn contains_child( transform: impl Into<Transform>, child: impl Into<Transform>, ) -> bool
ContainsChild(crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform) overload
Sourcepub fn add_ancestors(
transform: impl Into<Transform>,
blocker: impl Into<Transform>,
) -> Array<Transform>
pub fn add_ancestors( transform: impl Into<Transform>, blocker: impl Into<Transform>, ) -> Array<Transform>
AddAncestors(crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform, *mut::unity::Array<crate::unity_engine::transform::Transform>) overload
Sourcepub fn get_ancestor(
transform: impl Into<Transform>,
min_child_count: impl Into<i32>,
) -> Transform
pub fn get_ancestor( transform: impl Into<Transform>, min_child_count: impl Into<i32>, ) -> Transform
GetAncestor(crate::unity_engine::transform::Transform, i32) overload
Sourcepub fn get_first_common_ancestor(
t1: impl Into<Transform>,
t2: impl Into<Transform>,
) -> Transform
pub fn get_first_common_ancestor( t1: impl Into<Transform>, t2: impl Into<Transform>, ) -> Transform
GetFirstCommonAncestor(crate::unity_engine::transform::Transform, crate::unity_engine::transform::Transform) overload
Sourcepub fn get_first_common_ancestor_2(
transforms: impl Into<Array<Transform>>,
) -> Transform
pub fn get_first_common_ancestor_2( transforms: impl Into<Array<Transform>>, ) -> Transform
GetFirstCommonAncestor(::unity::Array<crate::unity_engine::transform::Transform>) overload
Sourcepub fn get_first_common_ancestor_recursive(
transform: impl Into<Transform>,
transforms: impl Into<Array<Transform>>,
) -> Transform
pub fn get_first_common_ancestor_recursive( transform: impl Into<Transform>, transforms: impl Into<Array<Transform>>, ) -> Transform
GetFirstCommonAncestorRecursive(crate::unity_engine::transform::Transform, ::unity::Array<crate::unity_engine::transform::Transform>) overload
Sourcepub fn is_common_ancestor(
transform: impl Into<Transform>,
transforms: impl Into<Array<Transform>>,
) -> bool
pub fn is_common_ancestor( transform: impl Into<Transform>, transforms: impl Into<Array<Transform>>, ) -> bool
IsCommonAncestor(crate::unity_engine::transform::Transform, ::unity::Array<crate::unity_engine::transform::Transform>) overload
Source§impl Hierarchy
impl Hierarchy
pub fn hierarchy_is_valid_method_info() -> &'static MethodInfo
pub fn contains_duplicate_method_info() -> &'static MethodInfo
pub fn is_ancestor_method_info() -> &'static MethodInfo
pub fn contains_child_method_info() -> &'static MethodInfo
pub fn add_ancestors_method_info() -> &'static MethodInfo
pub fn get_ancestor_method_info() -> &'static MethodInfo
pub fn get_first_common_ancestor_method_info() -> &'static MethodInfo
pub fn get_first_common_ancestor_2_method_info() -> &'static MethodInfo
pub fn get_first_common_ancestor_recursive_method_info() -> &'static MethodInfo
pub fn is_common_ancestor_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for Hierarchy
impl ClassIdentity for Hierarchy
Source§impl FromIlInstance for Hierarchy
impl FromIlInstance for Hierarchy
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleimpl Copy for Hierarchy
impl IHierarchy for Hierarchy
impl IObject for Hierarchy
Auto Trait Implementations§
impl Freeze for Hierarchy
impl RefUnwindSafe for Hierarchy
impl !Send for Hierarchy
impl !Sync for Hierarchy
impl Unpin for Hierarchy
impl UnwindSafe for Hierarchy
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