pub trait IBipedLimbOrientations: IObject {
// Provided methods
fn left_arm(self) -> BipedLimbOrientations_LimbOrientation { ... }
fn set_left_arm(self, value: BipedLimbOrientations_LimbOrientation) { ... }
fn right_arm(self) -> BipedLimbOrientations_LimbOrientation { ... }
fn set_right_arm(self, value: BipedLimbOrientations_LimbOrientation) { ... }
fn left_leg(self) -> BipedLimbOrientations_LimbOrientation { ... }
fn set_left_leg(self, value: BipedLimbOrientations_LimbOrientation) { ... }
fn right_leg(self) -> BipedLimbOrientations_LimbOrientation { ... }
fn set_right_leg(self, value: BipedLimbOrientations_LimbOrientation) { ... }
}Provided Methods§
fn left_arm(self) -> BipedLimbOrientations_LimbOrientation
fn set_left_arm(self, value: BipedLimbOrientations_LimbOrientation)
fn right_arm(self) -> BipedLimbOrientations_LimbOrientation
fn set_right_arm(self, value: BipedLimbOrientations_LimbOrientation)
fn left_leg(self) -> BipedLimbOrientations_LimbOrientation
fn set_left_leg(self, value: BipedLimbOrientations_LimbOrientation)
fn right_leg(self) -> BipedLimbOrientations_LimbOrientation
fn set_right_leg(self, value: BipedLimbOrientations_LimbOrientation)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.