pub trait ITextContainer: IUIBehaviour {
Show 24 methods
// Provided methods
fn m_has_changed(self) -> bool { ... }
fn set_m_has_changed(self, value: bool) { ... }
fn m_pivot(self) -> Vector2 { ... }
fn set_m_pivot(self, value: Vector2) { ... }
fn m_anchor_position(self) -> TextContainerAnchors { ... }
fn set_m_anchor_position(self, value: TextContainerAnchors) { ... }
fn m_rect(self) -> Rect { ... }
fn set_m_rect(self, value: Rect) { ... }
fn m_is_default_width(self) -> bool { ... }
fn set_m_is_default_width(self, value: bool) { ... }
fn m_is_default_height(self) -> bool { ... }
fn set_m_is_default_height(self, value: bool) { ... }
fn m_is_auto_fitting(self) -> bool { ... }
fn set_m_is_auto_fitting(self, value: bool) { ... }
fn m_corners(self) -> Array<Vector3> { ... }
fn set_m_corners(self, value: Array<Vector3>) { ... }
fn m_world_corners(self) -> Array<Vector3> { ... }
fn set_m_world_corners(self, value: Array<Vector3>) { ... }
fn m_margins(self) -> Vector4 { ... }
fn set_m_margins(self, value: Vector4) { ... }
fn m_rect_transform(self) -> RectTransform { ... }
fn set_m_rect_transform(self, value: RectTransform) { ... }
fn m_text_mesh_pro(self) -> TextMeshPro { ... }
fn set_m_text_mesh_pro(self, value: TextMeshPro) { ... }
}Provided Methods§
fn m_has_changed(self) -> bool
fn set_m_has_changed(self, value: bool)
fn m_pivot(self) -> Vector2
fn set_m_pivot(self, value: Vector2)
fn m_anchor_position(self) -> TextContainerAnchors
fn set_m_anchor_position(self, value: TextContainerAnchors)
fn m_rect(self) -> Rect
fn set_m_rect(self, value: Rect)
fn m_is_default_width(self) -> bool
fn set_m_is_default_width(self, value: bool)
fn m_is_default_height(self) -> bool
fn set_m_is_default_height(self, value: bool)
fn m_is_auto_fitting(self) -> bool
fn set_m_is_auto_fitting(self, value: bool)
fn m_corners(self) -> Array<Vector3>
fn set_m_corners(self, value: Array<Vector3>)
fn m_world_corners(self) -> Array<Vector3>
fn set_m_world_corners(self, value: Array<Vector3>)
fn m_margins(self) -> Vector4
fn set_m_margins(self, value: Vector4)
fn m_rect_transform(self) -> RectTransform
fn set_m_rect_transform(self, value: RectTransform)
fn m_text_mesh_pro(self) -> TextMeshPro
fn set_m_text_mesh_pro(self, value: TextMeshPro)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.