pub trait ITMP_MaterialManager_FallbackMaterial: IObject {
// Provided methods
fn fallback_id(self) -> i64 { ... }
fn set_fallback_id(self, value: i64) { ... }
fn source_material(self) -> Material { ... }
fn set_source_material(self, value: Material) { ... }
fn source_material_crc(self) -> i32 { ... }
fn set_source_material_crc(self, value: i32) { ... }
fn fallback_material(self) -> Material { ... }
fn set_fallback_material(self, value: Material) { ... }
fn count(self) -> i32 { ... }
fn set_count(self, value: i32) { ... }
}Provided Methods§
fn fallback_id(self) -> i64
fn set_fallback_id(self, value: i64)
fn source_material(self) -> Material
fn set_source_material(self, value: Material)
fn source_material_crc(self) -> i32
fn set_source_material_crc(self, value: i32)
fn fallback_material(self) -> Material
fn set_fallback_material(self, value: Material)
fn count(self) -> i32
fn set_count(self, value: i32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.