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ITMP_FontAsset

Trait ITMP_FontAsset 

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pub trait ITMP_FontAsset: ITMP_Asset {
Show 96 methods // Provided methods fn m_version(self) -> Il2CppString { ... } fn set_m_version(self, value: Il2CppString) { ... } fn m_source_font_file_guid(self) -> Il2CppString { ... } fn set_m_source_font_file_guid(self, value: Il2CppString) { ... } fn m_source_font_file(self) -> Font { ... } fn set_m_source_font_file(self, value: Font) { ... } fn m_atlas_population_mode(self) -> AtlasPopulationMode { ... } fn set_m_atlas_population_mode(self, value: AtlasPopulationMode) { ... } fn m_face_info(self) -> FaceInfo { ... } fn set_m_face_info(self, value: FaceInfo) { ... } fn m_glyph_table(self) -> List_1<Glyph> { ... } fn set_m_glyph_table(self, value: List_1<Glyph>) { ... } fn m_glyph_lookup_dictionary(self) -> Dictionary_2<u32, Glyph> { ... } fn set_m_glyph_lookup_dictionary(self, value: Dictionary_2<u32, Glyph>) { ... } fn m_character_table(self) -> List_1<TMP_Character> { ... } fn set_m_character_table(self, value: List_1<TMP_Character>) { ... } fn m_character_lookup_dictionary(self) -> Dictionary_2<u32, TMP_Character> { ... } fn set_m_character_lookup_dictionary( self, value: Dictionary_2<u32, TMP_Character>, ) { ... } fn m_atlas_texture(self) -> Texture2D { ... } fn set_m_atlas_texture(self, value: Texture2D) { ... } fn m_atlas_textures(self) -> Array<Texture2D> { ... } fn set_m_atlas_textures(self, value: Array<Texture2D>) { ... } fn m_atlas_texture_index(self) -> i32 { ... } fn set_m_atlas_texture_index(self, value: i32) { ... } fn m_is_multi_atlas_textures_enabled(self) -> bool { ... } fn set_m_is_multi_atlas_textures_enabled(self, value: bool) { ... } fn m_clear_dynamic_data_on_build(self) -> bool { ... } fn set_m_clear_dynamic_data_on_build(self, value: bool) { ... } fn m_used_glyph_rects(self) -> List_1<GlyphRect> { ... } fn set_m_used_glyph_rects(self, value: List_1<GlyphRect>) { ... } fn m_free_glyph_rects(self) -> List_1<GlyphRect> { ... } fn set_m_free_glyph_rects(self, value: List_1<GlyphRect>) { ... } fn m_font_info(self) -> FaceInfo_Legacy { ... } fn set_m_font_info(self, value: FaceInfo_Legacy) { ... } fn atlas(self) -> Texture2D { ... } fn set_atlas(self, value: Texture2D) { ... } fn m_atlas_width(self) -> i32 { ... } fn set_m_atlas_width(self, value: i32) { ... } fn m_atlas_height(self) -> i32 { ... } fn set_m_atlas_height(self, value: i32) { ... } fn m_atlas_padding(self) -> i32 { ... } fn set_m_atlas_padding(self, value: i32) { ... } fn m_atlas_render_mode(self) -> GlyphRenderMode { ... } fn set_m_atlas_render_mode(self, value: GlyphRenderMode) { ... } fn m_glyph_info_list(self) -> List_1<TMP_Glyph> { ... } fn set_m_glyph_info_list(self, value: List_1<TMP_Glyph>) { ... } fn m_kerning_table(self) -> KerningTable { ... } fn set_m_kerning_table(self, value: KerningTable) { ... } fn m_font_feature_table(self) -> TMP_FontFeatureTable { ... } fn set_m_font_feature_table(self, value: TMP_FontFeatureTable) { ... } fn fallback_font_assets(self) -> List_1<TMP_FontAsset> { ... } fn set_fallback_font_assets(self, value: List_1<TMP_FontAsset>) { ... } fn m_fallback_font_asset_table(self) -> List_1<TMP_FontAsset> { ... } fn set_m_fallback_font_asset_table(self, value: List_1<TMP_FontAsset>) { ... } fn m_creation_settings(self) -> FontAssetCreationSettings { ... } fn set_m_creation_settings(self, value: FontAssetCreationSettings) { ... } fn m_font_weight_table(self) -> Array<TMP_FontWeightPair> { ... } fn set_m_font_weight_table(self, value: Array<TMP_FontWeightPair>) { ... } fn font_weights(self) -> Array<TMP_FontWeightPair> { ... } fn set_font_weights(self, value: Array<TMP_FontWeightPair>) { ... } fn normal_style(self) -> f32 { ... } fn set_normal_style(self, value: f32) { ... } fn normal_spacing_offset(self) -> f32 { ... } fn set_normal_spacing_offset(self, value: f32) { ... } fn bold_style(self) -> f32 { ... } fn set_bold_style(self, value: f32) { ... } fn bold_spacing(self) -> f32 { ... } fn set_bold_spacing(self, value: f32) { ... } fn italic_style(self) -> u8 { ... } fn set_italic_style(self, value: u8) { ... } fn tab_size(self) -> u8 { ... } fn set_tab_size(self, value: u8) { ... } fn is_font_asset_lookup_tables_dirty(self) -> bool { ... } fn set_is_font_asset_lookup_tables_dirty(self, value: bool) { ... } fn fallback_search_query_lookup(self) -> HashSet_1<i32> { ... } fn set_fallback_search_query_lookup(self, value: HashSet_1<i32>) { ... } fn m_glyphs_to_render(self) -> List_1<Glyph> { ... } fn set_m_glyphs_to_render(self, value: List_1<Glyph>) { ... } fn m_glyphs_rendered(self) -> List_1<Glyph> { ... } fn set_m_glyphs_rendered(self, value: List_1<Glyph>) { ... } fn m_glyph_index_list(self) -> List_1<u32> { ... } fn set_m_glyph_index_list(self, value: List_1<u32>) { ... } fn m_glyph_index_list_newly_added(self) -> List_1<u32> { ... } fn set_m_glyph_index_list_newly_added(self, value: List_1<u32>) { ... } fn m_glyphs_to_add(self) -> List_1<u32> { ... } fn set_m_glyphs_to_add(self, value: List_1<u32>) { ... } fn m_glyphs_to_add_lookup(self) -> HashSet_1<u32> { ... } fn set_m_glyphs_to_add_lookup(self, value: HashSet_1<u32>) { ... } fn m_characters_to_add(self) -> List_1<TMP_Character> { ... } fn set_m_characters_to_add(self, value: List_1<TMP_Character>) { ... } fn m_characters_to_add_lookup(self) -> HashSet_1<u32> { ... } fn set_m_characters_to_add_lookup(self, value: HashSet_1<u32>) { ... } fn s_missing_character_list(self) -> List_1<u32> { ... } fn set_s_missing_character_list(self, value: List_1<u32>) { ... } fn m_missing_unicodes_from_font_file(self) -> HashSet_1<u32> { ... } fn set_m_missing_unicodes_from_font_file(self, value: HashSet_1<u32>) { ... }
}

Provided Methods§

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fn m_version(self) -> Il2CppString

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fn set_m_version(self, value: Il2CppString)

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fn m_source_font_file_guid(self) -> Il2CppString

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fn set_m_source_font_file_guid(self, value: Il2CppString)

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fn m_source_font_file(self) -> Font

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fn set_m_source_font_file(self, value: Font)

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fn m_atlas_population_mode(self) -> AtlasPopulationMode

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fn set_m_atlas_population_mode(self, value: AtlasPopulationMode)

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fn m_face_info(self) -> FaceInfo

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fn set_m_face_info(self, value: FaceInfo)

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fn m_glyph_table(self) -> List_1<Glyph>

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fn set_m_glyph_table(self, value: List_1<Glyph>)

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fn m_glyph_lookup_dictionary(self) -> Dictionary_2<u32, Glyph>

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fn set_m_glyph_lookup_dictionary(self, value: Dictionary_2<u32, Glyph>)

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fn m_character_table(self) -> List_1<TMP_Character>

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fn set_m_character_table(self, value: List_1<TMP_Character>)

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fn m_character_lookup_dictionary(self) -> Dictionary_2<u32, TMP_Character>

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fn set_m_character_lookup_dictionary( self, value: Dictionary_2<u32, TMP_Character>, )

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fn m_atlas_texture(self) -> Texture2D

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fn set_m_atlas_texture(self, value: Texture2D)

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fn m_atlas_textures(self) -> Array<Texture2D>

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fn set_m_atlas_textures(self, value: Array<Texture2D>)

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fn m_atlas_texture_index(self) -> i32

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fn set_m_atlas_texture_index(self, value: i32)

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fn m_is_multi_atlas_textures_enabled(self) -> bool

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fn set_m_is_multi_atlas_textures_enabled(self, value: bool)

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fn m_clear_dynamic_data_on_build(self) -> bool

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fn set_m_clear_dynamic_data_on_build(self, value: bool)

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fn m_used_glyph_rects(self) -> List_1<GlyphRect>

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fn set_m_used_glyph_rects(self, value: List_1<GlyphRect>)

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fn m_free_glyph_rects(self) -> List_1<GlyphRect>

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fn set_m_free_glyph_rects(self, value: List_1<GlyphRect>)

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fn m_font_info(self) -> FaceInfo_Legacy

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fn set_m_font_info(self, value: FaceInfo_Legacy)

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fn atlas(self) -> Texture2D

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fn set_atlas(self, value: Texture2D)

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fn m_atlas_width(self) -> i32

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fn set_m_atlas_width(self, value: i32)

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fn m_atlas_height(self) -> i32

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fn set_m_atlas_height(self, value: i32)

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fn m_atlas_padding(self) -> i32

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fn set_m_atlas_padding(self, value: i32)

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fn m_atlas_render_mode(self) -> GlyphRenderMode

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fn set_m_atlas_render_mode(self, value: GlyphRenderMode)

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fn m_glyph_info_list(self) -> List_1<TMP_Glyph>

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fn set_m_glyph_info_list(self, value: List_1<TMP_Glyph>)

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fn m_kerning_table(self) -> KerningTable

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fn set_m_kerning_table(self, value: KerningTable)

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fn m_font_feature_table(self) -> TMP_FontFeatureTable

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fn set_m_font_feature_table(self, value: TMP_FontFeatureTable)

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fn fallback_font_assets(self) -> List_1<TMP_FontAsset>

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fn set_fallback_font_assets(self, value: List_1<TMP_FontAsset>)

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fn m_fallback_font_asset_table(self) -> List_1<TMP_FontAsset>

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fn set_m_fallback_font_asset_table(self, value: List_1<TMP_FontAsset>)

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fn m_creation_settings(self) -> FontAssetCreationSettings

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fn set_m_creation_settings(self, value: FontAssetCreationSettings)

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fn m_font_weight_table(self) -> Array<TMP_FontWeightPair>

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fn set_m_font_weight_table(self, value: Array<TMP_FontWeightPair>)

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fn font_weights(self) -> Array<TMP_FontWeightPair>

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fn set_font_weights(self, value: Array<TMP_FontWeightPair>)

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fn normal_style(self) -> f32

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fn set_normal_style(self, value: f32)

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fn normal_spacing_offset(self) -> f32

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fn set_normal_spacing_offset(self, value: f32)

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fn bold_style(self) -> f32

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fn set_bold_style(self, value: f32)

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fn bold_spacing(self) -> f32

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fn set_bold_spacing(self, value: f32)

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fn italic_style(self) -> u8

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fn set_italic_style(self, value: u8)

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fn tab_size(self) -> u8

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fn set_tab_size(self, value: u8)

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fn is_font_asset_lookup_tables_dirty(self) -> bool

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fn set_is_font_asset_lookup_tables_dirty(self, value: bool)

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fn fallback_search_query_lookup(self) -> HashSet_1<i32>

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fn set_fallback_search_query_lookup(self, value: HashSet_1<i32>)

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fn m_glyphs_to_render(self) -> List_1<Glyph>

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fn set_m_glyphs_to_render(self, value: List_1<Glyph>)

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fn m_glyphs_rendered(self) -> List_1<Glyph>

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fn set_m_glyphs_rendered(self, value: List_1<Glyph>)

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fn m_glyph_index_list(self) -> List_1<u32>

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fn set_m_glyph_index_list(self, value: List_1<u32>)

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fn m_glyph_index_list_newly_added(self) -> List_1<u32>

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fn set_m_glyph_index_list_newly_added(self, value: List_1<u32>)

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fn m_glyphs_to_add(self) -> List_1<u32>

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fn set_m_glyphs_to_add(self, value: List_1<u32>)

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fn m_glyphs_to_add_lookup(self) -> HashSet_1<u32>

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fn set_m_glyphs_to_add_lookup(self, value: HashSet_1<u32>)

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fn m_characters_to_add(self) -> List_1<TMP_Character>

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fn set_m_characters_to_add(self, value: List_1<TMP_Character>)

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fn m_characters_to_add_lookup(self) -> HashSet_1<u32>

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fn set_m_characters_to_add_lookup(self, value: HashSet_1<u32>)

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fn s_missing_character_list(self) -> List_1<u32>

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fn set_s_missing_character_list(self, value: List_1<u32>)

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fn m_missing_unicodes_from_font_file(self) -> HashSet_1<u32>

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fn set_m_missing_unicodes_from_font_file(self, value: HashSet_1<u32>)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§