pub trait ITMP_SpriteCharacterMethods: ITMP_SpriteCharacter {
// Provided methods
fn get_name(self) -> Il2CppString { ... }
fn set_name(self, value: impl Into<Il2CppString>) { ... }
fn get_hash_code(self) -> i32 { ... }
fn ctor(self) { ... }
fn ctor_2(self, unicode: impl Into<u32>, glyph: impl Into<TMP_SpriteGlyph>) { ... }
fn ctor_3(
self,
unicode: impl Into<u32>,
sprite_asset: impl Into<TMP_SpriteAsset>,
glyph: impl Into<TMP_SpriteGlyph>,
) { ... }
fn ctor_4(self, unicode: impl Into<u32>, glyph_index: impl Into<u32>) { ... }
}Provided Methods§
Sourcefn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overload
Sourcefn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overload
Sourcefn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
get_hashCode() overload
Sourcefn ctor_2(self, unicode: impl Into<u32>, glyph: impl Into<TMP_SpriteGlyph>)
fn ctor_2(self, unicode: impl Into<u32>, glyph: impl Into<TMP_SpriteGlyph>)
.ctor(u32, crate::tm_pro::tmp_spriteglyph::TMP_SpriteGlyph) overload
Sourcefn ctor_3(
self,
unicode: impl Into<u32>,
sprite_asset: impl Into<TMP_SpriteAsset>,
glyph: impl Into<TMP_SpriteGlyph>,
)
fn ctor_3( self, unicode: impl Into<u32>, sprite_asset: impl Into<TMP_SpriteAsset>, glyph: impl Into<TMP_SpriteGlyph>, )
.ctor(u32, crate::tm_pro::tmp_spriteasset::TMP_SpriteAsset, crate::tm_pro::tmp_spriteglyph::TMP_SpriteGlyph) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ITMP_SpriteCharacter> ITMP_SpriteCharacterMethods for __T
Available on crate feature
tm_pro-tmp_spritecharacter only.