#[repr(C)]pub struct NavMeshHit {
pub m_position: Vector3,
pub m_normal: Vector3,
pub m_distance: f32,
pub m_mask: i32,
pub m_hit: i32,
}Expand description
Fields§
§m_position: Vector3§m_normal: Vector3§m_distance: f32§m_mask: i32§m_hit: i32Implementations§
Sourcepub fn get_position(&mut self) -> Vector3
pub fn get_position(&mut self) -> Vector3
get_position() overload
pub fn get_position_method_info() -> &'static MethodInfo
Trait Implementations§
Source§fn clone(&self) -> NavMeshHit
fn clone(&self) -> NavMeshHit
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)