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INavMeshDataMethods

Trait INavMeshDataMethods 

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pub trait INavMeshDataMethods: INavMeshData {
    // Provided methods
    fn ctor(self) { ... }
    fn ctor_2(self, agent_type_id: impl Into<i32>) { ... }
    fn get_source_bounds(self) -> Bounds { ... }
    fn get_position(self) -> Vector3 { ... }
    fn set_position(self, value: impl Into<Vector3>) { ... }
    fn get_rotation(self) -> Quaternion { ... }
    fn set_rotation(self, value: impl Into<Quaternion>) { ... }
    fn get_source_bounds_injected(self) -> Bounds { ... }
    fn get_position_injected(self) -> Vector3 { ... }
    fn set_position_injected(self) -> Vector3 { ... }
    fn get_rotation_injected(self) -> Quaternion { ... }
    fn set_rotation_injected(self) -> Quaternion { ... }
}

Provided Methods§

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fn ctor(self)

.ctor() overload

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fn ctor_2(self, agent_type_id: impl Into<i32>)

.ctor(i32) overload

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fn get_source_bounds(self) -> Bounds

get_sourceBounds() overload

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fn get_position(self) -> Vector3

get_position() overload

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fn set_position(self, value: impl Into<Vector3>)

set_position(crate::unity_engine::vector3::Vector3) overload

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fn get_rotation(self) -> Quaternion

get_rotation() overload

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fn set_rotation(self, value: impl Into<Quaternion>)

set_rotation(crate::unity_engine::quaternion::Quaternion) overload

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fn get_source_bounds_injected(self) -> Bounds

get_sourceBounds_Injected(*mutcrate::unity_engine::bounds::Bounds) overload

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fn get_position_injected(self) -> Vector3

get_position_Injected(*mutcrate::unity_engine::vector3::Vector3) overload

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fn set_position_injected(self) -> Vector3

set_position_Injected(*mutcrate::unity_engine::vector3::Vector3) overload

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fn get_rotation_injected(self) -> Quaternion

get_rotation_Injected(*mutcrate::unity_engine::quaternion::Quaternion) overload

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fn set_rotation_injected(self) -> Quaternion

set_rotation_Injected(*mutcrate::unity_engine::quaternion::Quaternion) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: INavMeshData> INavMeshDataMethods for __T

Available on crate feature unity_engine-ai-navmeshdata only.