pub trait IAnimationStateMethods: IAnimationState {
// Provided methods
fn set_normalized_time(self, value: impl Into<f32>) { ... }
fn set_layer(self, value: impl Into<i32>) { ... }
fn get_clip(self) -> AnimationClip { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn set_normalized_time(self, value: impl Into<f32>)
fn set_normalized_time(self, value: impl Into<f32>)
set_normalizedTime(f32) overload
Sourcefn get_clip(self) -> AnimationClip
fn get_clip(self) -> AnimationClip
get_clip() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IAnimationState> IAnimationStateMethods for __T
Available on crate feature
unity_engine-animationstate only.