pub trait IAssetBundleBuildMap_AssetBundleEntry: IObject {
// Provided methods
fn m_asset_bundle_name(self) -> Il2CppString { ... }
fn set_m_asset_bundle_name(self, value: Il2CppString) { ... }
fn m_asset_bundle_variant_name(self) -> Il2CppString { ... }
fn set_m_asset_bundle_variant_name(self, value: Il2CppString) { ... }
fn m_full_name(self) -> Il2CppString { ... }
fn set_m_full_name(self, value: Il2CppString) { ... }
fn m_assets(
self,
) -> List_1<AssetBundleBuildMap_AssetBundleEntry_AssetPathString> { ... }
fn set_m_assets(
self,
value: List_1<AssetBundleBuildMap_AssetBundleEntry_AssetPathString>,
) { ... }
fn m_registerer_id(self) -> Il2CppString { ... }
fn set_m_registerer_id(self, value: Il2CppString) { ... }
}Provided Methods§
fn m_asset_bundle_name(self) -> Il2CppString
fn set_m_asset_bundle_name(self, value: Il2CppString)
fn m_asset_bundle_variant_name(self) -> Il2CppString
fn set_m_asset_bundle_variant_name(self, value: Il2CppString)
fn m_full_name(self) -> Il2CppString
fn set_m_full_name(self, value: Il2CppString)
fn m_assets( self, ) -> List_1<AssetBundleBuildMap_AssetBundleEntry_AssetPathString>
fn set_m_assets( self, value: List_1<AssetBundleBuildMap_AssetBundleEntry_AssetPathString>, )
fn m_registerer_id(self) -> Il2CppString
fn set_m_registerer_id(self, value: Il2CppString)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.