pub struct AsyncOperation(/* private fields */);Expand description
IL2CPP class: UnityEngine.AsyncOperation
Inherits: YieldInstruction
Implementations§
Source§impl AsyncOperation
impl AsyncOperation
pub fn base(self) -> YieldInstruction
Source§impl AsyncOperation
impl AsyncOperation
Sourcepub fn internal_destroy(ptr: impl Into<IntPtr>)
pub fn internal_destroy(ptr: impl Into<IntPtr>)
InternalDestroy(::unity::IntPtr) overload
Source§impl AsyncOperation
impl AsyncOperation
pub fn internal_destroy_method_info() -> &'static MethodInfo
pub fn get_is_done_method_info() -> &'static MethodInfo
pub fn get_progress_method_info() -> &'static MethodInfo
pub fn set_priority_method_info() -> &'static MethodInfo
pub fn get_allow_scene_activation_method_info() -> &'static MethodInfo
pub fn set_allow_scene_activation_method_info() -> &'static MethodInfo
pub fn finalize_method_info() -> &'static MethodInfo
pub fn invoke_completion_event_method_info() -> &'static MethodInfo
pub fn add_completed_method_info() -> &'static MethodInfo
pub fn remove_completed_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl AsyncOperation
impl AsyncOperation
Sourcepub unsafe fn finalize(this: impl Into<IlInstance>)
pub unsafe fn finalize(this: impl Into<IlInstance>)
Direct (non-virtual) call to AsyncOperation’s own Finalize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for AsyncOperation
impl ClassIdentity for AsyncOperation
Source§impl Clone for AsyncOperation
impl Clone for AsyncOperation
Source§fn clone(&self) -> AsyncOperation
fn clone(&self) -> AsyncOperation
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for AsyncOperation
impl FromIlInstance for AsyncOperation
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IAsyncOperation for AsyncOperation
impl IAsyncOperation for AsyncOperation
fn m_ptr(self) -> IntPtr
fn set_m_ptr(self, value: IntPtr)
fn m_complete_callback(self) -> Action_1<AsyncOperation>
fn set_m_complete_callback(self, value: Action_1<AsyncOperation>)
impl Copy for AsyncOperation
impl IObject for AsyncOperation
impl IYieldInstruction for AsyncOperation
Auto Trait Implementations§
impl Freeze for AsyncOperation
impl RefUnwindSafe for AsyncOperation
impl !Send for AsyncOperation
impl !Sync for AsyncOperation
impl Unpin for AsyncOperation
impl UnwindSafe for AsyncOperation
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Cast for Twhere
T: SystemObject,
impl<T> Cast for Twhere
T: SystemObject,
fn get_class(self) -> Class
fn is_null(self) -> bool
fn rebind_class(self, new_class: Class)
fn override_class(self) -> Class
fn is_instance_of<T>(self) -> boolwhere
T: ClassIdentity,
fn is_direct_subclass_of<T>(self) -> boolwhere
T: ClassIdentity,
fn try_cast<T>(self) -> Option<T>where
T: ClassIdentity + FromIlInstance,
§unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
unsafe fn cast<T>(self) -> Twhere
T: ClassIdentity + FromIlInstance,
Safety Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)§impl<T> DefaultInjectedMembers for T
impl<T> DefaultInjectedMembers for T
fn __injected_fields() -> Vec<InjectedFieldDescriptor>
fn __injected_methods() -> Vec<InjectedMethodDescriptor>
fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>
Source§impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IArrayBuilder_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, capacity: i32)where
Self: Sized,
fn get_capacity(self) -> i32where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_item(self, index: i32) -> T0where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn to_array(self) -> Array<T0>where
Self: Sized,
fn unchecked_add(self, item: T0)where
Self: Sized,
fn ensure_capacity(self, minimum: i32)where
Self: Sized,
Source§impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn get_location_name(self) -> Il2CppStringwhere
Self: Sized,
fn set_location_name(self, value: Il2CppString)where
Self: Sized,
fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle
fn ctor(self, op: AsyncOperationBase_1<T0>)where
Self: Sized,
fn get_download_status(self) -> DownloadStatuswhere
Self: Sized,
fn internal_get_download_status(
self,
visited: HashSet_1<Object>,
) -> DownloadStatuswhere
Self: Sized,
fn ctor_2(self, op: IAsyncOperation)where
Self: Sized,
fn ctor_3(self, op: IAsyncOperation, version: i32)where
Self: Sized,
fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)where
Self: Sized,
fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)where
Self: Sized,
fn acquire(self) -> AsyncOperationHandle_1<T0>where
Self: Sized,
fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)where
Self: Sized,
fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn get_debug_name(self) -> Il2CppStringwhere
Self: Sized,
fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)where
Self: Sized,
fn equals(self, other: AsyncOperationHandle_1<T0>) -> boolwhere
Self: Sized,
fn get_hash_code(self) -> i32where
Self: Sized,
fn wait_for_completion(self) -> T0where
Self: Sized,
fn get_internal_op(self) -> AsyncOperationBase_1<T0>where
Self: Sized,
fn get_is_done(self) -> boolwhere
Self: Sized,
fn is_valid(self) -> boolwhere
Self: Sized,
fn get_percent_complete(self) -> f32where
Self: Sized,
fn get_reference_count(self) -> i32where
Self: Sized,
fn release(self)where
Self: Sized,
fn get_result(self) -> T0where
Self: Sized,
fn get_status(self) -> AsyncOperationStatuswhere
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_move_next(self) -> boolwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<__T> IAsyncOperationMethods for __Twhere
__T: IAsyncOperation,
impl<__T> IAsyncOperationMethods for __Twhere
__T: IAsyncOperation,
Source§fn get_is_done(self) -> bool
fn get_is_done(self) -> bool
get_isDone() overloadSource§fn get_progress(self) -> f32
fn get_progress(self) -> f32
get_progress() overloadSource§fn set_priority(self, value: impl Into<i32>)
fn set_priority(self, value: impl Into<i32>)
set_priority(i32) overloadSource§fn get_allow_scene_activation(self) -> bool
fn get_allow_scene_activation(self) -> bool
get_allowSceneActivation() overloadSource§fn set_allow_scene_activation(self, value: impl Into<bool>)
fn set_allow_scene_activation(self, value: impl Into<bool>)
set_allowSceneActivation(bool) overloadSource§fn invoke_completion_event(self)
fn invoke_completion_event(self)
InvokeCompletionEvent() overloadSource§fn add_completed(self, value: impl Into<Action_1<AsyncOperation>>)
fn add_completed(self, value: impl Into<Action_1<AsyncOperation>>)
add_completed(crate::system::action_1::Action_1<crate::unity_engine::asyncoperation::AsyncOperation>) overloadSource§fn remove_completed(self, value: impl Into<Action_1<AsyncOperation>>)
fn remove_completed(self, value: impl Into<Action_1<AsyncOperation>>)
remove_completed(crate::system::action_1::Action_1<crate::unity_engine::asyncoperation::AsyncOperation>) overloadSource§impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
Source§impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> KeyValuePair_2<T0, T1>where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntrywhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_key(self) -> Objectwhere
Self: Sized,
fn system_collections_i_dictionary_enumerator_get_value(self) -> Objectwhere
Self: Sized,
Source§impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U
fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
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fn ctor(self, dictionary: Dictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> IExposedReference_1Methods<T0> for __Uwhere
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T0: ClassIdentity,
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fn resolve(self, resolver: IExposedPropertyTable) -> T0where
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T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: HashSet_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
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Self: Sized,
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Self: Sized,
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T0: ClassIdentity,
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fn ctor(self, initialize: bool)where
Self: Sized,
fn ctor_2(self, max_capacity: i32)where
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fn add_range(self, items: IEnumerable_1<T0>)where
Self: Sized,
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Self: Sized,
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fn ctor(self, list: LinkedList_1<T0>)where
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Self: Sized,
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